Product Director managing monetization and content strategies for Behaviour Interactive's video games. Leading a team while collaborating with creative and technical departments to optimize revenue streams.
Responsibilities
Own the live player monetization and store content roadmap; manage prioritization of in-game monetization features and content across characters, cosmetics, sales, and battle passes.
Own and drive the licensed content roadmap through revenue forecasting, market knowledge, community feedback, and collaboration with cross-discipline creatives.
Collaborate and develop strong partnerships across creative, technical, and production teams; your ability to influence design and creative direction will be crucial.
Lead and grow a team: manage a small team of Product Managers and Live Ops specialists and build a high-performing monetization function.
Track KPIs & P&L: partner with Data Insight and Marketing to forecast, measure, and optimize sales.
Combine market insight, player data, and community feedback to define, validate, and evolve monetization features that drive revenue and player conversion.
Requirements
6+ years in Product or Monetization Management, including 2+ years in a leadership role.
Experience in the video game industry on a live game, ideally on PC/Console. Deep understanding of live game KPIs, forecasting, and performance metrics.
Proven experience creating strategic deliverables, including defining objectives, key components, and audience-tailored messaging.
Demonstrated successful experience with monetization systems: content planning, first-party sales, Battle Passes, first-time conversion, and segmentation.
Able to translate insights into innovative, relevant feature strategies. Experience owning and driving a live content roadmap and influencing cross-discipline creative teams.
Strong communication skills.
Benefits
Equal opportunity for all
Celebration of diversity in people, perspectives, and ideas
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