Senior Product Director responsible for product initiatives for a new IP at Behaviour Interactive. Ensuring alignment between business goals and player engagement in video game development.

Behaviour Interactive is the largest Canadian gaming studio, with more than 1,200 employees worldwide.
Behaviour is best known for its flagship franchise, the multiplayer survival horror game Dead by Daylight™, which has entertained over 50 million players across multiple platforms.
The studio is currently expanding its portfolio of original IP with multiple projects, including the highly anticipated base building and raiding title Meet Your Maker™.
Behaviour has also established itself as one of the world’s foremost providers of external development services.
The company has partnered with many of the gaming industry’s leaders, including Microsoft, Sony, EA, Warner, Netflix, and Take-Two, among many others.
Over 30 years, Behaviour has developed an unparalleled, award-winning culture.
The company was named one of the Best Places To Work in Canada by GamesIndustry.biz, and has been recognized with Deloitte Canada’s Enterprise Fast 15 and Best Managed Company awards.
Headquartered in Montreal, Behaviour has expanded its global presence with studios in Toronto (Behaviour Toronto), Seattle (Midwinter Entertainment), and the United Kingdom (Behaviour UK – North).
For more information, visit www.bhvr.com.
Browse and apply for open jobs at Behaviour Interactive.
Senior Product Director responsible for product initiatives for a new IP at Behaviour Interactive. Ensuring alignment between business goals and player engagement in video game development.
Senior Art Director shaping visual identity within credible worlds at Behaviour Interactive, elevating ordinary experiences.
Senior Business Analyst/Power Platform Expert joining Behaviour Interactive in Montreal. Optimizing corporate tools and collaborating with stakeholders in video game development team.
As a Development Tester, you'll ensure the quality and player experience of Behaviour Interactive's games. Collaborate with producers to uncover bugs and refine gameplay in a creative environment.
Director of Business Development steering growth strategies for Behaviour Interactive in North America. Secure major business opportunities within the gaming industry through partnerships and negotiations.
Economic Game Designer responsible for creating and balancing game economies at Behaviour Interactive. Collaborating with teams to ensure player engagement and monetization strategies are effective.
Gameplay Programmer for Behaviour Interactive working on the horror IP, Dead by Daylight. Contributing to game mechanics design and optimization with a cross - functional team in Montreal.
Senior AI Game Designer crafting AI systems and combat encounters for video game Blight: Survival. Collaborating with teams to implement engaging enemy behaviors from concept to final product.
Senior Producer leading Work - For - Hire and co - development projects with external studios. Collaborating to create AAA experiences and managing multidisciplinary teams in game production.
Product Director managing monetization and content strategies for Behaviour Interactive's video games. Leading a team while collaborating with creative and technical departments to optimize revenue streams.
Senior User Research Specialist conducting user studies to shape player experiences. Collaborating with multidisciplinary teams to drive design and strategy in video game development.