
Senior Merchandising Manager managing creative vision and product strategy at Behaviour Interactive. Driving revenue growth through engaging merchandise collections for Dead by Daylight.

Behaviour Interactive is the largest Canadian gaming studio, with more than 1,200 employees worldwide.
Behaviour is best known for its flagship franchise, the multiplayer survival horror game Dead by Daylight™, which has entertained over 50 million players across multiple platforms.
The studio is currently expanding its portfolio of original IP with multiple projects, including the highly anticipated base building and raiding title Meet Your Maker™.
Behaviour has also established itself as one of the world’s foremost providers of external development services.
The company has partnered with many of the gaming industry’s leaders, including Microsoft, Sony, EA, Warner, Netflix, and Take-Two, among many others.
Over 30 years, Behaviour has developed an unparalleled, award-winning culture.
The company was named one of the Best Places To Work in Canada by GamesIndustry.biz, and has been recognized with Deloitte Canada’s Enterprise Fast 15 and Best Managed Company awards.
Headquartered in Montreal, Behaviour has expanded its global presence with studios in Toronto (Behaviour Toronto), Seattle (Midwinter Entertainment), and the United Kingdom (Behaviour UK – North).
For more information, visit www.bhvr.com.
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Senior Merchandising Manager managing creative vision and product strategy at Behaviour Interactive. Driving revenue growth through engaging merchandise collections for Dead by Daylight.

Senior Technical Animator bridging art and technology at Behaviour Interactive, empowering animators to create diverse game worlds. Lead the development and optimization of animation tools and pipelines.

Senior full - stack programmer developing cutting - edge gaming initiatives with Behaviour Interactive in Montreal.

Product Management Coordinator Intern at Behaviour Interactive, developing the iconic Dead by Daylight. Collaborate with teams to analyze player feedback and improve product initiatives.

Principal Technical Animator creating character integrations and procedural animations for cutting - edge video games. Empowering animators and optimizing tools at Behaviour Interactive based in Montreal.

Programming Intern working with experienced developers on diverse game projects at Behaviour Interactive. Contributing to real production environments and improving coding skills.

Game Designer intern supporting video game development at Behaviour Interactive in a hybrid setup. Collaborate creatively on developing a new game with a renowned partner.

Senior Level Designer at Behaviour Interactive responsible for designing high - quality missions for a renowned AAA franchise. Collaborating with a skilled team to meet ambitious project standards.

Motion Designer Intern at Behaviour Interactive crafting interactive animated content for games. Collaborating on design and production of graphic elements in a creative team setting.

Associate Art Director at Behaviour Interactive working on artistic vision for video games. Collaborating closely with the Art Director to ensure high - quality visuals.

Senior Systems Administrator for Behaviour Interactive, maintaining infrastructure and enhancing SaaS platforms. Collaborating with Infrastructure Lead for scalable growth and tech advancements.

Programming Technical Lead at Behaviour Interactive shaping cloud computing strategies. Leading development of backend and frontend services for gaming.