Sportswear Footwear Designer at Under Armour shaping the Sportswear category through innovative design. Collaborating with various teams to develop performance - rooted footwear concepts.
Sportswear Footwear Designer at Under Armour shaping the Sportswear category through innovative design. Collaborating with various teams to develop performance - rooted footwear concepts.
Creative role supporting textile concepts and collections for premium brands. Involvement in product management from idea to sampling in a hybrid work environment.
Graphic Designer supporting marketing initiatives and brand development for BodyGen in a hybrid role. Creating marketing materials and engaging in innovative health sector projects.
Werkstudent in Grafik & Design bei SANIT, einem Unternehmen fßr Luxusbäder. Mitgestaltung und kreative Entwicklung von digitalen und print Medien im Hybrid - Modell.
Telecom Project Designer focusing on civil, cable, and pole line designs for fiber networks. Collaborating with various stakeholders while managing multiple telecommunications design projects effectively.
Staff Designer defining collaboration experiences for creative professionals using Adobe tools. Focused on translating user needs into engaging design solutions with an emphasis on AI technologies.
Create visual assets for digital and print channels and design user interfaces following UX/UI best practices. Collaborate with product, content, and technology teams and maintain the brand's design system.
Toolchain Integrator managing EDA/PCB design tools for hardware engineering at an AI - focused silicon company. Streamlining tool ecosystems and supporting engineers with innovative design practices.
Werkstudent in Still Design / Art Direction designing Social Media assets for OneTwoSocial. Collaborating with teams to create impactful visual content across platforms.
Communications Designer at Invictus Lead Generation GmbH developing B2B marketing concepts. Collaborative visual design for lead generation campaigns and brand identity in Berlin.
Antenna Designer responsible for developing antennas for the Future Combat Air System (FCAS). Focus on integration into flying platforms and verification with advanced testing methods.
Working student in Game Design and Game Balancing at Whow Games GmbH in Hamburg. Supporting complex game elements and economy documentation in Machinations.