About the role

  • Engine Programmer developing and optimizing game engine systems at Rebellion. Collaborating with teams on large-scale video game projects in a hybrid work environment.

Responsibilities

  • We want you to **#JOINTHEREBELLION!**
  • For 30 years we’ve been independently developing and publishing incredible video games at our multiple studios founded by Jason & Chris Kingsley, but Rebellion is more than just games. We have our own film studio, we create board games, publish books, and through 2000AD, publish comics and graphic novels such as the amazing Judge Dredd.
  • **We're looking for passionate and experienced Engine Programmers who are ready for their next exciting challenge! Be part of one of our exciting new large-scale projects, crafted by a seasoned team renowned for creating exceptional shooters. **
  • We’re keen to connect with talented individuals who have a deep interest in the inner workings of game engines and a passion for building the systems that power rich, immersive game experiences. Our talented Engine team and play a central role in shaping the technical foundation of our projects.
  • We work with a proprietary, cross-platform engine, and we're open to experience across a wide range of engine systems. If you’re confident working in C++ on large, mixed-codebases and thrive in cross-disciplinary environments, this is your chance to make a real impact.
  • This exciting opportunity can be based out of any of our studios in Oxford or Warwick offering flexibility, collaboration, and the chance to work with a world-class team! We can provide a relocation package, including moving assistance, temporary accommodation, and full support to ensure a smooth transition to your new environment.
  • We believe in the power of face-to-face collaboration and encourage working from our studio's headquarters. However, we understand that flexibility matters, so we’re open to discussing hybrid options based on individual needs.

Requirements

  • Proficient in C++ with solid foundational knowledge
  • Strong grasp of system design principles and 3D mathematics
  • Demonstrated experience with a range of game engines is a strong plus
  • A good understanding of the video game development process is also a strong plus
  • Capable of navigating and contributing to extensive existing codebases with ease
  • Skilled at tackling a variety of complex challenges independently
  • Quick to adapt to new workflows or production pipelines

Benefits

  • **We offer an extensive benefits package to our team including: **
  • 22 days holidays + Christmas closure (typically 4 days) & Bank holidays (increasing with service at 5 years – one day each year until you reach 31 days)
  • Private Medical Insurance, healthcare cash plan, including dental and Vision
  • Life Assurance, Income Protection & Critical Illness Cover
  • Enhanced Family Leave
  • Interest Free, Tax-Free loans
  • Enhanced Pension Scheme
  • EAP a range of Mental Health and Wellbeing Support
  • Plus loads more… including a wide range of discounts, freebies, and social events!

Job title

Engine Programmer

Job type

Experience level

Mid levelSenior

Salary

Not specified

Degree requirement

Bachelor's Degree

Location requirements

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