Designer - Editor/Animator shaping visual storytelling through creative materials for Sedgwick's global marketing. Collaborating across projects and bringing strategic narratives to life in engaging formats.
Technical Artist creating innovative visual systems and tools for a PC - first cross - platform PvEvP game. Bridging art and engineering to enhance game performance and quality.
Mid - Level VFX Artist creating high - quality visual effects for RuneScape: Dragonwilds. Collaborating with teams to enhance gameplay experience and visual identity.
Video / Motion Designer creating high - impact content for AI SaaS marketing and product. Bridging product, marketing, and design for effective visual narratives.
Animator joining FIN VFX team to produce animation and VFX for major films. Collaborate with talented artists and work on various international projects.
Spine Animator creating smooth animations for slot games at Multiple, an iGaming service provider. Collaborating with producers, developers, and artists for optimized gaming experiences.
Motion Designer creating visually compelling animated content for diverse projects at Anthesis. Collaborating with cross - functional teams to enhance visual storytelling and agency reputation.
3D Animator at Flying Bark Productions creating engaging characters for animated films and storytelling. Responsible for character animation and collaborating with the animation team on exciting projects.
Junior Technical Artist producing visual effects for games using Godot and Unity. Collaborating with cross - functional teams to ensure seamless integration between art and code in game development.
Junior Technical Artist producing visual effects and integrating game art and programming. Working with Godot and Unity in a collaborative team environment in Germany.