Onsite Junior Technical Artist – Game Engine

Posted last week

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About the role

  • As a Junior Technical Artist (m/f/d), you will create particle systems, shaders, and other visual effects for our games in Godot and Unity
  • Serve as the bridge between game art and programming to ensure a smooth development process from concept to finished feature
  • Convert image data and prepare it for implementation by programmers
  • Implement 3D assets and animations into the game engine
  • Provide technical feedback to support the Game Art team in producing performance-friendly assets
  • Optimize textures and ensure game stability through memory and performance optimization
  • Develop tools and scripts to streamline the game engine workflow
  • Ensure high-quality gameplay and a seamless user experience during development
  • Collaborate closely with cross-functional teams, including Game Development, Game Art, Game Design, and Sound, to align technical and creative requirements

Requirements

  • Degree in Media Informatics, Game Design, or a comparable qualification/training
  • Basic knowledge of programming languages C# and GDScript
  • Ideally, initial experience in game development with a game engine such as Unity or Godot
  • Knowledge of shader programming is a plus
  • Familiarity with Blender or comparable tools is desirable
  • Strong communication skills in German and English
  • Team player with a solution-oriented working style

Benefits

  • 30 days of vacation
  • Flexible working hours
  • Option for remote work
  • Dedicated training center
  • Diverse development opportunities across the group
  • Employee events
  • Department events
  • Corporate health management
  • Company sports
  • Disability insurance
  • Company pension plan
  • E-bike leasing
  • Corporate benefits
  • Employee discounts
  • Local offers depending on location

Job title

Junior Technical Artist – Game Engine

Job type

Experience level

Junior

Salary

Not specified

Degree requirement

Bachelor's Degree

Tech skills

Location requirements

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