Features Engineer developing game features from design to implementation for Bonfire Studios' Arkheron project. Collaborating closely with designers and engineers in a highly creative environment.
Responsibilities
Developing features, systems, and tools in areas like social, meta-progression, and core game flows.
Leveraging Unity’s Data-Oriented Tech Stack (DOTS) in C# and Blend/XAML for UI development.
Shaping and delivering features from design through implementation, collaborating tightly with other designers & engineers along the way.
Learning and adopting new technologies quickly, applying them to improve the player and developer experience.
Requirements
Bring 5+ years of experience as a software engineer with a focus on game features development.
Have shipped titles where you owned major features end-to-end, from design to implementation.
Are passionate about UI and features work, and understand its critical role in shaping the player experience.
Possess an entrepreneurial spirit — you take initiative, self-direct projects, and dive into solving problems.
Value collaboration, trust, and diverse perspectives, building strong partnerships across the studio.
Embrace a growth mindset, caring about your own development, supporting others, and sharing a passion for making great games.
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