Hybrid Senior/Principal Features Engineer

Posted last month

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About the role

  • Developing features, systems, and tools in areas like social, meta-progression, and core game flows.
  • Leveraging Unity’s Data-Oriented Tech Stack (DOTS) in C# and Blend/XAML for UI development.
  • Shaping and delivering features from design through implementation, collaborating tightly with other designers & engineers along the way.
  • Learning and adopting new technologies quickly, applying them to improve the player and developer experience.

Requirements

  • Bring 5+ years of experience as a software engineer with a focus on game features development.
  • Have shipped titles where you owned major features end-to-end, from design to implementation.
  • Are passionate about UI and features work, and understand its critical role in shaping the player experience.
  • Possess an entrepreneurial spirit — you take initiative, self-direct projects, and dive into solving problems.
  • Value collaboration, trust, and diverse perspectives, building strong partnerships across the studio.
  • Embrace a growth mindset, caring about your own development, supporting others, and sharing a passion for making great games.

Benefits

  • equity
  • full benefits package

Job title

Senior/Principal Features Engineer

Job type

Experience level

Senior

Salary

$192,500 - $237,500 per year

Degree requirement

Bachelor's Degree

Tech skills

Location requirements

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