About the role

  • **Here’s just a snippet of what you’ll be up to:**
  • Define and lead the project’s audio vision and strategy, ensuring alignment with the studio’s creative goals
  • Shape a cohesive sonic identity across gameplay and cinematics
  • Collaborate with directors, producers, designers, and narrative teams to support storytelling through sound
  • Oversee audio implementation using Wwise and Unreal Engine, ensuring seamless integration across gameplay and cinematics
  • Refine audio pipelines, workflows, and documentation to support efficient, scalable production
  • Manage end-to-end audio asset creation — including sound effects, dialogue, Foley, ambient audio, and music (original or licensed)
  • Lead and mentor the audio team, fostering a collaborative and inclusive culture
  • Coordinate with external audio partners to maintain quality and creative alignment
  • Communicate clearly with stakeholders, managing timelines and expectations while articulating ideas constructively

Requirements

  • **What we’re looking for:**
  • Proven experience owning audio direction across the full game development lifecycle, collaborating with cross-discipline teams to deliver high-quality results
  • Expert-level proficiency in Wwise and advanced use of DAWs (e.g. Reaper) for editing, mixing, and mastering
  • Strong sound design skills, including original SFX creation, Foley, and ambience using both recorded and synthesised sources
  • Deep understanding of audio integration into gameplay systems, pipelines, and Unreal Engine workflows
  • Experience with voice-over pipelines, including recording, mastering, and localisation
  • Ability to translate creative vision into scalable audio systems and actionable plans
  • Skilled communicator, comfortable presenting ideas to senior leadership and external partners
  • Leadership and mentorship experience, with a passion for empowering others and fostering growth
  • Thrives in dynamic environments, adapting to evolving project needs while delivering high-quality audio experiences
  • Passion for innovation and inclusive audio design, with a drive to push creative boundaries

Benefits

  • **The Perks of being a Supermassive Superstar are:**
  • 25 Days Annual Leave (3 of which are used when we close the studio for our end of year break)
  • Private Medical Insurance (BUPA)
  • Medicash assistance (Including dental and optician support)
  • Life Assurance (6 x annual salary)
  • Pension Scheme
  • Employee Assistance Programme
  • Income Protection
  • Enhanced Family Leave (maternity and paternity pay)

Job title

Audio Director

Job type

Experience level

Lead

Salary

Not specified

Degree requirement

High School Diploma

Location requirements

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