Game Designer responsible for game flow in the narrative-driven Star Wars Eclipse. Collaborate with creative leads and design engaging gameplay scenes.
Responsibilities
Lead the design and development of scenes
Proactively identify dependencies and potential challenges
Effectively communicate and advocate for the creative vision
Create and maintain technical and design documentation
Design and prototype exotic sequences and gameplay mechanics
Adjust and refine scene flow directly within the engine
Requirements
At least 5 years of experience as a Game Designer and at least one shipped title at an AA or AAA game development studio
Excellent verbal and written communication skills
Strong organizational skills, rigor, and the ability to work autonomously
Strong team player with the ability to promote design across other departments
Willingness to challenge yourself and propose creative solutions and ideas
Good command of English, both spoken and written, is required
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