Motion Design Intern bringing PHONT's vision to life through animations and marketing materials. Collaborate in a dynamic startup environment focused on revolutionizing subtitle experiences.
Responsibilities
Create engaging manual animations (e.g., in After Effects) on subtitles to showcase how PHONT enhances subtitle experiences in various materials, from film to reels.
Design marketing visuals and assets for social media and promotional campaigns.
Conceptualize and visualize motion assets that will later be universally implemented into our product on a codebase.
Conduct research to develop motion design concepts that reflect PHONT’s core mission.
Requirements
A strong portfolio showcasing your skills in 2D motion design and typography
Proficiency with motion design tools of the Adobe Creative Suite (After Effects, Photoshop, Illustrator)
A keen eye for typography, animation and film editing.
Independent problem-solving skills and a collaborative mindset.
A willingness to learn and adapt in a fast-paced startup environment.
Benefits
Be part of developing a groundbreaking technology in a dynamic startup environment.
Hands-on learning with opportunities to grow your design skills.
Potential transition to a full-time role after the internship.
Flat hierarchies and a supportive, inclusive work culture.
Flexible working hours and a creative workspace conveniently located in Frankfurt.
3D Motion Designer responsible for creating dynamic 3D content for KingMakers. Collaborate with creative teams to develop animations that captivate the gaming audience.
Animator at Bardel Entertainment bringing characters to life through 3D animation. Collaborating with team to deliver quality performances in animation for featurettes.
Technical Artist working with Unity to implement 3D and 2D art assets for mobile games by collaborating with artists and developers. Focus on optimization and visual quality in game projects.
Senior Environment Artist responsible for leading a team and creating stunning AAA game environments. Collaborating closely with Art Director and ensuring artistic quality in game development.
Senior Environment Artist leading a small team to create high - quality AAA game environments. Collaborating closely with the Art Director to align on the game's artistic vision.
Outsourcing Environment Artist maintaining artistic quality for Star Wars Eclipse. Collaborating with production and technical teams to give clear feedback and ensure artistic coherence.
Lead Technical Artist at Virtuos Paris managing art content production pipelines. Ensure technical excellence and visual quality across various gaming projects.
Senior Environment Artist creating high - quality realistic props and environments for an unannounced title at Rebellion in Oxford. Collaborating across departments and driving visual quality with a high level of autonomy.
Environment Artist creating realistic props and environments for an unannounced game at Rebellion. Collaborating across departments and producing benchmark - quality assets in a creative hybrid workspace.
Motion Designer responsible for creating strong motion - design and video assets for digital channels. Producing video content and collaborating in the creative team based in Berlin.