About the role

  • Sr. Technical Artist at Offworld Industries creating and maintaining art pipelines and standards for Unreal Engine multiplayer games. Bridging collaboration between artists and programmers to deliver high-quality visuals.

Responsibilities

  • Help create art pipelines and assist in developing new techniques
  • Create and maintain tools to help artists and designers create content
  • Provide hands on support for artists and engineers in order to validate performance and standards
  • Review creative processes and identify opportunities for improvements
  • Solve challenging technical issues in the 3d asset pipeline
  • Create and optimize shaders in UE4’s node system as well as HLSL

Requirements

  • Minimum 5 years experience in technical art related disciplines
  • Having shipped at least 1 title in a senior role.
  • Previous experience with industry standard game development software
  • A wide range of skills and knowledge related to 3d art pipelines, shaders, and optimization
  • Previous experience with lighting and post processing
  • Self-motivated and proactive
  • Positive attitude, genuine team player
  • A great ability to think creatively and solve complex technical issues.

Benefits

  • Extended health and dental benefits
  • 2 weeks of paid vacation
  • Wonderful colleagues!

Job title

Technical Artist

Job type

Experience level

Mid levelSenior

Salary

Not specified

Degree requirement

No Education Requirement

Tech skills

Location requirements

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