Product Designer creating engaging interfaces for Nex's Playground, enhancing user interaction and experience. Collaborating with product and engineering teams to promote fun and physical activity.
Responsibilities
Lead the design process for the OS, focusing on user needs, usability, and delightful interactions for both kids and adults.
Design and prototype the UI/UX for our custom Android-based operating system, including navigation, settings, and play modes.
Design user-friendly web-based features that allow users to manage their Playground account off-device.
Work closely with product leaders, engineers, and marketers to understand requirements, align on objectives, and deliver innovative design solutions.
Create wireframes, prototypes, and high-fidelity designs for new features. Collaborate with engineering to refine designs based on feedback and testing.
Work to build more consistent practice around team-wide customer empathy by participating in and leading research and testing.
Conduct user research and usability testing to validate design decisions, identify pain points, and iterate on solutions.
Help build and maintain a consistent design language and design system for both the OS and web platforms.
Conduct regular audits and usability testing to ensure the design system meets user needs and maintains a high level of quality.
Advocate for the value and importance of a design system to stakeholders across the company.
Requirements
Bachelor’s or Master’s degree in Design, Human-Computer Interaction, or a related field.
8+ years of experience in product design, UI/UX design, or a similar role.
Experience with software development and the processes and practices associated with it.
Strong portfolio demonstrating experience in interaction design, visual design, and user experience, with a focus on consumer-facing digital products.
An eye for high-quality, well-crafted visual and interaction design.
Proficiency with design and prototyping tools such as Figma, Sketch or similar.
Strong leadership and communication skills, with the ability to articulate design decisions and advocate for user-centered design.
Ability to balance multiple projects and priorities in a fast-paced, dynamic environment.
A knack for figuring out ambiguous problems and shaping them into clear goals.
Passion for creating engaging experiences for families, children, and friends.
Benefits
Competitive compensation package.
Flexible working hours and vacation policy.
Product-driven culture that treasures talents and individual growth.
Front-row seat and hands-on experience with cutting edge technologies in the evolving gaming field
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