Technical Artist optimizing game assets and ensuring visual quality with cross-cultural team collaboration. Focusing on game development technologies in a hybrid work environment.
Responsibilities
Analyze the features clients want to implement;
Create a documentation regarding the research;
Establishing rules for the art team on how to create assets;
Optimize geometry and materials for performance across platforms;
Ensure technical consistency and visual quality according to platform requirements.
Requirements
3+ years of experience in the same position in gamedev;
Proficiency in **UE5;**
Solid understanding of the **Nanite and Lumen pipelines;**
Experience with setting up **Shaders, World partition, Writing documentation;**
At least B1 English level;
Ability to communicate with people from different culture background.
Understanding of real-time rendering constraints on multiple platforms (PC, consoles);
Basic scripting knowledge for tools (e.g. Python, C#, or Blueprint).
Benefits
Excited about this role? Send us your resume and portfolio — we’d love to hear from you!
Senior Environment Artist responsible for leading a team and creating stunning AAA game environments. Collaborating closely with Art Director and ensuring artistic quality in game development.
Senior Environment Artist leading a small team to create high - quality AAA game environments. Collaborating closely with the Art Director to align on the game's artistic vision.
Outsourcing Environment Artist maintaining artistic quality for Star Wars Eclipse. Collaborating with production and technical teams to give clear feedback and ensure artistic coherence.
Lead Technical Artist at Virtuos Paris managing art content production pipelines. Ensure technical excellence and visual quality across various gaming projects.
Senior Environment Artist creating high - quality realistic props and environments for an unannounced title at Rebellion in Oxford. Collaborating across departments and driving visual quality with a high level of autonomy.
Environment Artist creating realistic props and environments for an unannounced game at Rebellion. Collaborating across departments and producing benchmark - quality assets in a creative hybrid workspace.
Motion Design Intern bringing PHONT's vision to life through animations and marketing materials. Collaborate in a dynamic startup environment focused on revolutionizing subtitle experiences.
Motion Designer responsible for creating strong motion - design and video assets for digital channels. Producing video content and collaborating in the creative team based in Berlin.
Entertainer responsible for customer satisfaction programming at Meliá Hotels. Collaborating on activities for various guest groups and ensuring service excellence.
Mid - level Motion Designer creating engaging motion designs for client campaigns mainly in dental and optometry. Collaborating with teams to translate concepts into compelling visual narratives.