About the role

  • Senior Game Designer contributing to the Fable team at Playground Games. Owner of design areas and quality champion in a hybrid role.

Responsibilities

  • Own and drive key areas of the design
  • Contribute to the development of processes and pipelines
  • Act as a champion of quality across the game
  • Use custom, proprietary engine and tools to implement systems and features to the highest standard
  • Create and maintain high-quality feature and system designs
  • Work with a highly motivated, talented cross-discipline team

Requirements

  • Full development cycle industry experience in game design positions - ideally on a high-profile published AAA title
  • Excellent written and verbal communication skills
  • Strong ability to design game systems and mechanics and align other disciplines around design intent
  • Demonstrable implementation experience using scripting tools or similar
  • A strong ability to identify and solve problems throughout all stages of development
  • Interest in collaborating within a team of diverse perspectives
  • An effective capability to be a highly reliable, autonomous member of the team
  • A demonstrable track record of quality in your previous work
  • A genuine passion for games
  • Text-based scripting ability in C++, C# or similar is desired but not essential.

Benefits

  • Relocation assistance available

Job title

Senior Game Designer

Job type

Experience level

Senior

Salary

Not specified

Degree requirement

Bachelor's Degree

Location requirements

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