Hybrid 3D Technical Artist – Team Leader

Posted 2 weeks ago

Apply now

About the role

  • Create realistic game assets: Vehicles, people, animals and city elements
  • Deal with modeling, shading and texturing of 3D assets
  • Implement technical animation of vehicles and props
  • Manage animation transfer process, including mocap cleanup, character rigging, and creation of animation clips
  • Build complex asset systems in Unreal Editor using Blueprints and script their behavior through Python.

Requirements

  • 5+ years experience working with Maya/Blender
  • 3+ years working with Unreal Engine
  • 3+ years developing in Python
  • Perfectionism, high-quality standards
  • Excellent communication skills
  • personal skills + experience leading a team of 3D-graphic artists

Job title

3D Technical Artist – Team Leader

Job type

Experience level

Senior

Salary

Not specified

Degree requirement

Bachelor's Degree

Tech skills

Location requirements

Report this job

See something inaccurate? Let us know and we'll update the listing.

Report job