Organise and maintain own retouch workload and priorities, ensuring assets are submitted within agreed timelines
Provide quality control of all forms of imagery
Work closely with other teams across the agency, ensuring briefs are clearly met and necessary stakeholders are kept up to date during the creative process
Actively striving to deliver excellence on all projects to ensure that KPI’s are met, with a meticulous eye for detail, visual composition, and proportion
Retouch and process imagery for print and online in line with Client brand guidelines
Be familiar with working to a brief and to a high standard
Respond to urgent ad-hoc retouch and file sourcing requests
Ensure all imagery is retouched consistently whilst meeting deadlines
Be attentive and methodical, with a keen eye for detail
Be open to learning new skills and techniques in our collaborative, supportive environment.
Requirements
Experience working in a creative agency with strong knowledge of the full creative process and marketing disciplines
Proficient in 3ds Max (including V-Ray rendering, TyFlow particle simulation, Substance Painter) and Adobe Creative Suite (Photoshop, Lightroom) with proven high-end post-production and retouching skills for both print and digital
Solid understanding of animation principles, composite retouching, and visual composition
Highly organised with strong attention to detail and the ability to manage multiple priorities in a fast-paced environment
Collaborative team player with enthusiasm, curiosity, and a willingness to develop new skills
Additional experience with Arnold, Substance Designer, Phoenix, Unreal Engine, or Blender is an advantage
Benefits
Competitive Reward & Pay – we recognise and value your contribution with fair and competitive rewards aligned to local market practices, designed to celebrate excellence and support long-term success.
Career Growth & Development – we believe development is ongoing, not annual. Through our Continuous Performance Management (CPM) process, which includes regular feedback and coaching, we help you refine your skills, celebrate your achievements, and plan for future success enabling you to reach your full potential.
Collaboration – be part of a cross-functional, global team that values sharing insights, ideas, and best practices to drive collective success.
Professional Development – we invest in you through ongoing training and learning programmes designed to expand your expertise and confidence.
Work-Life Balance – while we expect dedication to client success, we also value your wellbeing, offering flexible working arrangements and plentiful paid time off.
Community & Recognition – we celebrate our people through social and team-building events, recognise length of service and life milestones, and appreciate individual contributions through our Gravity Gratitude ‘kudos’ recognition programme.
Family Support – we understand family matters and our people benefit from family-friendly policies such as parental leave, and access to wellbeing resources to help you balance work and family life.
Purpose & Belonging – we are committed to Environmental, Social and Governance (ESG) principles, fostering a workplace where positive impact matters. Our people are encouraged to get involved in employee resource groups that champion wellbeing, sustainability and culture.
Designer - Editor/Animator shaping visual storytelling through creative materials for Sedgwick's global marketing. Collaborating across projects and bringing strategic narratives to life in engaging formats.
Technical Artist creating innovative visual systems and tools for a PC - first cross - platform PvEvP game. Bridging art and engineering to enhance game performance and quality.
Mid - Level VFX Artist creating high - quality visual effects for RuneScape: Dragonwilds. Collaborating with teams to enhance gameplay experience and visual identity.
Video / Motion Designer creating high - impact content for AI SaaS marketing and product. Bridging product, marketing, and design for effective visual narratives.
Animator joining FIN VFX team to produce animation and VFX for major films. Collaborate with talented artists and work on various international projects.
Spine Animator creating smooth animations for slot games at Multiple, an iGaming service provider. Collaborating with producers, developers, and artists for optimized gaming experiences.
Motion Designer creating visually compelling animated content for diverse projects at Anthesis. Collaborating with cross - functional teams to enhance visual storytelling and agency reputation.
3D Animator at Flying Bark Productions creating engaging characters for animated films and storytelling. Responsible for character animation and collaborating with the animation team on exciting projects.
Junior Technical Artist producing visual effects for games using Godot and Unity. Collaborating with cross - functional teams to ensure seamless integration between art and code in game development.
Technical Artist producing visual effects in Godot and Unity for game development. Collaborating with cross - functional teams to deliver a smooth gameplay experience in an innovative company.