Unity3D Developer responsible for developing games and 3D industrial applications. Working in teams to implement and test new features in a hybrid work model.
Unity3D Developer responsible for developing games and 3D industrial applications. Working in teams to implement and test new features in a hybrid work model.
Unreal Developer for game development with Unreal Engine, focusing on team collaboration and innovative feature implementation. Working in a hybrid model from Wiesbaden or fully remote.
Senior Game Developer at Snowprint Studios collaborating on mobile games like Warhammer 40,000: Tacticus. Focusing on game architecture, features implementation, and exceptional user experiences.
Senior Unreal Generalist leading high - end visualization projects using Unreal Engine. Guiding teams on technical and creative challenges while ensuring visual and performance excellence.
Unreal Developer developing real - time 3D applications using C++ and Unreal - Blueprints. Collaborating in an agile team for innovative projects and taking responsibility for work results.
Senior Unreal Generalist leading high - end visualization projects in Munich, Hamburg or Frankfurt. Collaborating across teams to produce high - quality content and supporting junior colleagues in best practices.
Animation Artist creating dynamic automotive and product visualizations using Unreal Engine. Collaborating on cinematic sequences, animation, and mentoring junior artists in a creative environment.
Senior Unreal Generalist at AMP leading visualization projects using Unreal Engine. Collaborating across departments to ensure visual excellence and mentor junior team members.
Unity / C# Developer at mld digits gmbh creating 2D/3D and AR applications. Collaborating with design and project management on interactive product presentations.
Game UI Artist creating aesthetic and functional user interfaces for mobile and social games at GameDuell. Join a creative team in Berlin, bringing artistic vision to life.
Unreal Engine Environment Artist at AMP focusing on creating immersive environments in virtual production. Responsible for modeling, texturing, and optimizing 3D assets with a strong emphasis on collaboration and artistic quality.
Senior Unreal Generalist at AMP in Munich, responsible for leading visualization projects using Unreal Engine. Overseeing scene ownership and mentoring junior members.