Senior Unreal Generalist leading high-end visualization projects in Munich, Hamburg or Frankfurt. Collaborating across teams to produce high-quality content and supporting junior colleagues in best practices.
Responsibilities
Work across departments to deliver high-quality stills and cinematic content in Unreal Engine for top-tier clients
Serve as the primary Unreal Engine expert on the team, helping guide and support others with technical and creative challenges
Handle a wide range of production tasks, including lighting, shading, asset integration, blueprint work, animation, and post effects
Take ownership of scenes from initial layout to final rendering, ensuring both visual excellence and technical performance
Collaborate with the art and development teams to optimize workflows and support continuous improvement of our pipeline
Proactively mentor and support junior team members in Unreal Engine best practices
Requirements
5+ years of production experience, ideally in visualization, using Unreal Engine
Proven experience across multiple areas such as environment design, lighting, shading, blueprint setup, and cinematics
Strong technical knowledge of visualization workflows, scene optimization, and performance profiling in Unreal
Proficient with 3D DCC tools (e.g., Maya, Blender, 3ds Max)
Experienced in scene assembly, asset integration, and level design
Highly independent, structured, and capable of owning complex pipelines and scenes
Strong problem-solving skills and adaptability in a fast-changing production environment
Very good English skills (spoken and written) and good German skills
Understanding and competence in digital infrastructures, as well as website rollout, maintenance, support and information security.
Benefits
Onboarding: Through personal mentoring and digital onboarding sessions – we ensure your perfect start
Further Education: Your development is important to us. Whether through our internal campus training program to expand your technical, methodological, or personal skills, voluntary language courses, or regular coaching sessions – we keep you up to date
Flexibility: With flexible working hours, mobile office, and job-sharing models, you can adapt your job to your life – and not the other way around
Fun: Who works must also take a break – with us, you have plenty of opportunities through regular after-work and team events (also virtual if necessary)
Sports: Extensive sports program as well as mobility through agency bicycles and e-bikes/e-bike leasing
Accessibility: Our modern office in Munich is perfectly located and easily accessible
Internationality: As an internationally operating agency group, you have the opportunity to network and exchange ideas with colleagues from various disciplines around the world
Unreal Developer developing real - time 3D applications using C++ and Unreal - Blueprints. Collaborating in an agile team for innovative projects and taking responsibility for work results.
Graphics Software Engineer developing AR software using Unity and C++ for the Delart team in Redmond, WA. Collaborating with designers and engineers to enhance the graphics pipeline for 3D applications.
Gameplay Programmer for Behaviour Interactive working on the horror IP, Dead by Daylight. Contributing to game mechanics design and optimization with a cross - functional team in Montreal.
Manager overseeing Community Health and Wellbeing programs and services in Toronto. Responsible for planning, development, evaluation, and team management within public health.
Senior Engine Systems developer at Blizzard optimizing Unreal Engine 5 across various platforms. Collaborating with teams to ensure performance and efficiency in game development.
Senior Unity Software Engineer developing, implementing, and optimizing mobile games at Tripledot Studios. Collaborating with design teams to enhance gameplay features and maintain game performance on iOS and Android.
Gameplay Programmer developing gameplay features and systems at Compulsion Games. Contributing to a close - knit creative team focused on unique storytelling in games.
Senior Unity Software Engineer at Tripledot developing gameplay features in Unity for popular mobile games. Collaborating with product and design teams in an agile environment.
Unity Game Developer creating mobile games at MAG Interactive. Join a friendly team developing UI features and gameplay mechanics in live projects with a focus on player experience.