Hybrid Unreal Engine Environment Artist – Virtual Production Specialist

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About the role

  • Unreal Engine Environment Artist at AMP focusing on creating immersive environments in virtual production. Responsible for modeling, texturing, and optimizing 3D assets with a strong emphasis on collaboration and artistic quality.

Responsibilities

  • Full responsibility for designing and building immersive environments and landscapes in Unreal Engine
  • Create high- and low-poly models, detailed materials, and realistic textures for virtual scenes
  • Optimize assets for performance, including LODs, lightmaps, and polygon efficiency
  • Collaborate closely with Technical Artists to ensure smooth integration and rendering within Unreal
  • Work exclusively on environment and scene-building—no direct client contact
  • Implement feedback from directors and leads to align with artistic and technical goals
  • Stay current with industry tools, trends, and workflows to continuously enhance your craft

Requirements

  • 3+ years of professional experience as an Environment Artist, with a strong reel/portfolio
  • Deep understanding of 3D asset workflows: modeling, UVs, texturing, optimization, and material setup
  • Solid experience with Unreal Engine’s environment systems, rendering pipeline, and performance best practices
  • Proficiency with 3D software such as Blender, Maya, or 3DS Max
  • Skilled in Substance Painter/Designer, Photoshop, and similar tools for texture and material creation
  • Passion for creating realistic, visually stunning environments with a high level of detail
  • Strong communication skills and the ability to work closely within a multidisciplinary team
  • Self-driven, organized, and eager to push creative and technical boundaries
  • Familiarity with Procedural Content Creation (PCG) in Unreal Engine is a plus
  • Knowledge of Houdini for procedural asset generation and optimizing asset workflows is a plus.

Benefits

  • Onboarding : Through personal mentoring and digital onboarding sessions – we ensure your perfect start
  • Further Education : Your development is important to us. Whether through our internal campus training program to expand your technical, methodological, or personal skills, voluntary language courses, or regular coaching sessions – we keep you up to date
  • Flexibility : With flexible working hours, mobile office, and job-sharing models, you can adapt your job to your life – and not the other way around
  • Fun : Who works must also take a break – with us, you have plenty of opportunities through regular after-work and team events (also virtual if necessary)
  • Sports : Extensive sports program as well as mobility through agency bicycles and e-bikes/e-bike leasing
  • Accessibility : Our modern office in Munich is perfectly located and easily accessible
  • Internationality : As an internationally operating agency group, you have the opportunity to network and exchange ideas with colleagues from various disciplines around the world

Job title

Unreal Engine Environment Artist – Virtual Production Specialist

Job type

Experience level

Mid levelSenior

Salary

Not specified

Degree requirement

Bachelor's Degree

Location requirements

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