Unreal Engine Environment Artist at AMP focusing on creating immersive environments in virtual production. Responsible for modeling, texturing, and optimizing 3D assets with a strong emphasis on collaboration and artistic quality.
Responsibilities
Full responsibility for designing and building immersive environments and landscapes in Unreal Engine
Create high- and low-poly models, detailed materials, and realistic textures for virtual scenes
Optimize assets for performance, including LODs, lightmaps, and polygon efficiency
Collaborate closely with Technical Artists to ensure smooth integration and rendering within Unreal
Work exclusively on environment and scene-building—no direct client contact
Implement feedback from directors and leads to align with artistic and technical goals
Stay current with industry tools, trends, and workflows to continuously enhance your craft
Requirements
3+ years of professional experience as an Environment Artist, with a strong reel/portfolio
Deep understanding of 3D asset workflows: modeling, UVs, texturing, optimization, and material setup
Solid experience with Unreal Engine’s environment systems, rendering pipeline, and performance best practices
Proficiency with 3D software such as Blender, Maya, or 3DS Max
Skilled in Substance Painter/Designer, Photoshop, and similar tools for texture and material creation
Passion for creating realistic, visually stunning environments with a high level of detail
Strong communication skills and the ability to work closely within a multidisciplinary team
Self-driven, organized, and eager to push creative and technical boundaries
Familiarity with Procedural Content Creation (PCG) in Unreal Engine is a plus
Knowledge of Houdini for procedural asset generation and optimizing asset workflows is a plus.
Benefits
Onboarding : Through personal mentoring and digital onboarding sessions – we ensure your perfect start
Further Education : Your development is important to us. Whether through our internal campus training program to expand your technical, methodological, or personal skills, voluntary language courses, or regular coaching sessions – we keep you up to date
Flexibility : With flexible working hours, mobile office, and job-sharing models, you can adapt your job to your life – and not the other way around
Fun : Who works must also take a break – with us, you have plenty of opportunities through regular after-work and team events (also virtual if necessary)
Sports : Extensive sports program as well as mobility through agency bicycles and e-bikes/e-bike leasing
Accessibility : Our modern office in Munich is perfectly located and easily accessible
Internationality : As an internationally operating agency group, you have the opportunity to network and exchange ideas with colleagues from various disciplines around the world
Job title
Unreal Engine Environment Artist – Virtual Production Specialist
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