About the role

  • UI/UX Artist collaborating with design and engineering teams to create engaging interfaces for a sports franchise. Contributing to high-fidelity prototypes and polished player-facing UI experiences in Mixed Reality.

Responsibilities

  • Partnering closely with UX Designers, the Lead UX Designer, Tech UI Design, and Engineering teams, you'll craft high-fidelity mockups, prototypes, design systems, and style guides that deliver exceptional UI experiences
  • Collaborate with UX Design, Tech UI Design, and Engineering to deliver high-quality UI experiences that resonate with players
  • Contribute to design systems, game menus, HUD elements, iconography, UI materials and shaders, animation, and motion design
  • Develop new material effects, implement basic blueprint/script logic, and create 2D effects to enhance visual fidelity
  • Help ship high-quality features on schedule, maintaining an unwavering commitment to excellence
  • Work autonomously on complex features and systems, executing at the highest standards
  • Utilise Photoshop, Illustrator, Figma, or equivalents to concept and refine UI art from ideation to implementation

Requirements

  • 2+ years collaborating on UI from concept to completion, backed by a strong portfolio showcasing visual design prowess and process
  • Expertise in Figma, Adobe Suite, or comparable tools
  • Hands-on UI art implementation in Unity or equivalent game engines
  • Experience building UI materials, shaders, motion design, and UI animation—ideally for games or interactive projects; familiarity with 3D packages and FX tools
  • Exposure to XR as a player or developer, understanding its UI/UX nuances, challenges, and opportunities
  • Proven ability to shepherd features to completion, iterating swiftly amid evolving briefs
  • Deep passion for creating and playing games, with strong player empathy
  • Proactive mindset for owning outcomes, embracing ambiguity, and adapting to rapid changes
  • Experience in simulation or sports games (desirable)

Benefits

  • 25 days' annual leave (plus the option to buy 3 more)
  • Enhanced pension
  • Sick pay
  • Family leave
  • Private medical insurance
  • Life assurance
  • Holiday buy schemes
  • Length-of-service rewards
  • Regular fun—think pub nights, cinema outings, and team-building adventures

Job title

UI/UX Artist

Job type

Experience level

JuniorMid level

Salary

Not specified

Degree requirement

Professional Certificate

Tech skills

Location requirements

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