About the role

  • Senior UI Designer responsible for creating high-quality user interfaces for PC and console games. Collaborating with artists and programmers to design engaging player experiences at Offworld Industries.

Responsibilities

  • Design and implement high-quality user interfaces for PC and console games, including HUDs, menus, and in-game screens, creating clear, readable layouts and visual designs consistent with the game’s visual style.
  • Design and create UI art assets, including icons, visual indicators, and supporting UI graphics.
  • Apply UI designs in Unreal Engine, working closely with engineers to ensure accurate implementation and responsiveness.
  • Design and support UI animations and transitions (e.g. state changes, feedback, motion for clarity and polish).
  • Proficient with Figma and other design and prototyping tools, such as Photoshop, Miro, and Adobe XD.
  • Create and maintain a Figma UI art library for the game.
  • Create and share designs with Artists, Programmers, and Game Designers and then iterate on designs, ensuring critical feedback is addressed.
  • Support implementation of UI designs by providing ongoing design guidance to Programmers and Artists.
  • Produce high quality work quickly within strict deadlines and time constraints.
  • Be an advocate for the player’s experience, ensuring that your designs contribute to an engaging player experience and meet the product’s goals.

Requirements

  • Have at least 2 years experience as a professional UI designer on PC or console games
  • Have a strong understanding of layout principles, usability, and best practices in interface design
  • Ability to create UI art assets, such as icons and visual elements, for in-game use
  • Experience working with or designing for UI animations and motion
  • Strong and effective communication skills across all levels and organizations
  • Strong time management and ability to work within deadlines
  • Able to discuss and explain design options to various audiences
  • Problem solver and customer-centered
  • Knowledge of range of products including Adobe Suite, Figma
  • Knowledge of usability factors in Human Computer Interaction
  • Versatile in working with and manipulating already-created art assets into polished, usable formats across the same wide range of marketing mediums
  • Sync to file control and build the engine (with tech support)
  • Willing to learn the UMG workflow (if not already familiar)
  • Able to apply designs from Figma to UMG (no logic or programming skills required)

Benefits

  • Extended health and dental benefits
  • 2 weeks of paid vacation
  • Wonderful colleagues!

Job title

Senior UI Designer

Job type

Experience level

Senior

Salary

Not specified

Degree requirement

Associate's Degree

Tech skills

Location requirements

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