Hybrid Technical Artist

Posted last month

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About the role

  • Technical Artist collaborating with artists and engineers at a technology company. Supporting content integration and improving workflows in a fast-paced environment.

Responsibilities

  • work closely with artists, designers, and engineers to execute on project goals by supporting visual content integration, improving workflows, and troubleshooting technical challenges
  • bridge the gap between Art and Engineer to create a cohesive end to end experience that is performant and iterative
  • understand quality / performance trade-offs and developing solutions that maximise both
  • manage multiple concurrent tasks from planning to development and delivery
  • adhere to and contribute to technical art best practices, processes, pipelines and tools
  • conduct code and content performance reviews as needed
  • thoroughly test all work in builds before submission
  • proactively identify potential project challenges and propose feasible solutions

Requirements

  • Expertise in one or more industry standard DCC tools (Maya, Max, Blender, Substance, Photoshop, etc) for creating 2D and 3D asset
  • Proficient with colour workflows used in DCC content creation
  • Capable of creating custom tools in scripts to automate fundamental tasks within one or more DCC packages
  • Proficiency working with Unreal, including blueprinting
  • Strong understanding of how to optimize projects for performance
  • Proactive in preempting and addressing performance limitations on target devices
  • Proficient in using performance tools within the engine and on devices to identify performance bottlenecks
  • Proficient working with version control for all work (Perforce, git or other), including work in progress
  • Experience writing and editing clear technical documentation
  • Strong proficiency in creating and optimising through the development of shaders, with a deep understanding of HLSL or GLSL
  • Capable of planning, designing and implementing solutions to a broad range of technical art problems
  • Able to communicate technical issues to non-technical team members
  • A passion and willingness to explore new skills and techniques for themselves and any assigned mentees

Benefits

  • ongoing education and mentorship opportunities through their guilds
  • generous health care
  • time off

Job title

Technical Artist

Job type

Experience level

Mid levelSenior

Salary

$80,000 - $130,000 per year

Degree requirement

No Education Requirement

Location requirements

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