Senior UI Artist designing engaging user interfaces for mobile games. Collaborating with teams to enhance player experiences in a fun and innovative gaming environment.
Responsibilities
Collaborate with Designers and the Product Owner to prepare an excellent UI design including pitching ideas and helping with the creative direction.
Collaborate with the Product Owner and Art Director to define an appropriate UI art style
Create high quality UI artwork and the associated source assets to match the high quality visual style of our games
Creation of UI wireframe prototypes
Work with client engineers to implement well functioning and bug free UI within Unity
Design elegant UI UX layouts in conjunction with the design team, including wireframes and user flow
Be required to attend regular design meetings and team presentations.
Contribute to planning and scheduling
Mentor other UI Artists to help us level up UI Art across the studio
Proactively drive and advance project-level UI/UX design decisions in close collaboration with key stakeholders
Requirements
Proven UI Art experience within the games industry, with at least one shipped game title in your portfolio
High quality visual art and design pieces within portfolio
Excellent logo and iconography design skills
Experience of the design workflow, starting from paper level, through wireframes to functioning prototypes
The ability to demonstrate a practical understanding of UX/communication design conventions and how they affect player behaviour and be aware of current and emerging trends
Excellent visual design skills (sense of proportion, layout, graphical form, typography, colour, composition and negative space)
Have an excellent sense of colour and composition, understand what looks great
Unity experience with the ability to implement assets
Experience with Figma & Adobe Creative Cloud software
UX prototyping design software such as Figma, Adobe XD or Flinto
Familiarity with AI tools and AI generated imagery
Experience in working with 3rd party IP brand holders & licensing teams
An interest in working on mobile games
A desire to have a big impact within a small empowered team
Excellent communication skills
Benefits
Hutch is now a 4-Day Work Week company*
Flexible working hours
Remote working 2 days per week
Excellent salary
Private health care
Enhanced Maternity (18 weeks) and Paternity leave (6 weeks)
Access to mental health initiatives such as private mental health coaching
Support to learn, develop and progress within Hutch
Free snacks and drinks
Social events, game launch parties, Thursday night drinks and much more
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