Hybrid Concept Artist

Posted 5 days ago

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About the role

  • Concept Artist role at Jam City creating detailed prop, environment, and character art for a new game project. Requires a strong portfolio and expertise in Maya and Adobe Creative Suite.

Responsibilities

  • Explore designs for environment, props and characters based on narrative and design needs, and present rough sketches to stakeholders.
  • Render artwork matching the established art style
  • Generate orthos for characters
  • Create 2d rendered images such as icons, modals and title screen to be implemented into the game.
  • Understand the technical limitation of our pipeline and work within those constraints.
  • Work alongside your broader art team to brainstorm ideas and pass work between other artists.
  • May be called upon to collaboratively solve design or product issues with individuals from those disciplines.

Requirements

  • 3+ years of game experience as a concept artist.
  • Versatile art style.
  • Can create rough and highly polished 2D artwork.
  • Good understanding of the 3D art pipeline.
  • Great comprehension of human and animal anatomy.
  • Excellent at posing characters to communicate actions and emotions.
  • Can easily bring artworks to a fully rendered look, with a great understanding of lighting and materials.
  • Complete mastery of Maya and Adobe Creative Suite.
  • Hungry for problem solving.
  • Art Degree or similar working experience.

Job title

Concept Artist

Job type

Experience level

Mid levelSenior

Salary

Not specified

Degree requirement

Bachelor's Degree

Location requirements

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