Concept Artist at VOLTA creating high-quality visual designs for AAA games. Collaborating with art directors and managing project deadlines in a hybrid workplace.
Responsibilities
Create high-quality concept art, exploratory concepts, and visual documentation for AAA games.
Collaborate with VOLTA art directors to interpret briefs and deliver work that meets client expectations.
Work collaboratively and creatively while meeting project requirements and maintaining consistency across all styles and directives.
Use advanced industry techniques, such as 3D software and image retouching/photo manipulation, as part of your creative process.
Responsibly manage deadlines and take ownership of assigned projects.
Requirements
Five years or more of industry experience as a subcontractor and/or freelancer (relevant education is considered equivalent).
Proven experience working on AAA projects.
Strong proficiency with standard industry tools and workflows (3D software, image editing, etc.).
Demonstrated ability to understand artistic briefs and documentation and implement them.
Experience collaborating with international clients as a subcontractor.
Strong sense of responsibility, ownership, and time management.
Language skills
English: advanced (required)
French: intermediate (preferred)
Any additional language is an asset, as we work with international clients.
Senior Illustrator creating high - quality illustrations for scientific and medical content at The Lancet. Collaborating with authors and Editorial team to meet deadlines and satisfy house styles.
Senior UI Artist crafting user interfaces for an unannounced game at Blizzard. Collaborating with teams to create visually compelling and user - friendly UI designs.
Concept Artist role at Jam City creating detailed prop, environment, and character art for a new game project. Requires a strong portfolio and expertise in Maya and Adobe Creative Suite.
Concept Artist creating detailed prop, environment, and character concepts for game development at Jam City. Collaborating with 3D artists and brainstorming with the art team.
Animator responsible for Rigged 2D Animation in Toon Boom Harmony at Lighthouse Studios. Collaborating to meet production objectives and maintaining quality across projects.
Junior 2D Artist supporting the creation of high - quality visual assets for Kinetic Games. Collaborating with the art team to ensure asset consistency and technical requirements.
2D Artist creating high quality assets for casual games published by CoolGames. Join our hybrid team in Amsterdam and help shape the future of casual gaming through vibrant artwork.
Senior Storyboard Artist creating compelling storyboards for action - adventure and drama titles at Blizzard Entertainment. Collaborating with leadership to ensure storytelling objectives are met in a fast - paced environment.
Experienced UI Artist for Playground Games creating compelling interface designs for Fable franchise. Collaborating with teams using ForzaTech Engine and ensuring high - quality user experience.
Graphic Artist assisting in administering a public webpage via Air Force Public Information Management System. Collaborating on developing engaging content and supporting public relations efforts.