Senior Gameplay Programmer at AAA Studio in Lisbon leveraging Unreal Engine for dynamic gameplay. Collaborating closely with designers and artists to innovate engaging game mechanics.
Responsibilities
Collaborate intimately with game designers to translate high-level gameplay ideas into tangible, fluid in-game mechanics.
Implement and refine player-centric systems, including controls, character behaviors, AI interactions, and multiplayer dynamics.
Dive deep into the Unreal Engine, leveraging C++ and blueprints to create responsive, captivating, and smooth gameplay experiences.
Participate actively in regular code reviews, championing quality, efficiency, and maintainability.
Uphold an iterative approach, swiftly prototyping new ideas, and refining based on feedback from playtests and the senior team.
Integrate seamlessly with networked systems, ensuring consistency and responsiveness in both PvP and PvE environments.
Collaborate proactively with QA teams, addressing gameplay bugs and ensuring a polished end-user experience.
Ability to work in a dynamic, collaborative environment, aligning closely with game designers, artists, and other stakeholders.
A genuine passion for gaming, backed by a desire to innovate and push boundaries in gameplay design and execution.
Requirements
Bachelor’s degree in Computer Science, Game Development, or a related discipline.
Demonstrable experience in gameplay programming, with a focus on utilizing Unreal Engine's capabilities.
A portfolio showcasing your role in crafting engaging gameplay mechanics and player experiences.
Proficiency in C++ and a solid grasp of blueprints within the Unreal ecosystem.
An analytical mindset, with an aptitude for problem-solving and debugging complex gameplay scenarios.
Deep understanding of modern game mechanics trends, with a knack for blending creativity with technical constraints.
Prior experience in online multiplayer games, with an understanding of the challenges and nuances associated with net code.
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