Senior Gameplay Animator creating character animations for competitive multiplayer game Arkheron. Collaborating with cross-disciplinary teams and contributing creatively to develop the IP.
Responsibilities
creating high-quality, in-game character animations
collaborating closely with designers, engineers, and tech artists
partnering with animation, engineering, and tech art
owning animation features end-to-end
aligning with the animation team on style, quality bar, and execution
Community Manager creating engaging content and managing social media for Aquaservice. Collaborating on marketing strategies and optimizing social campaigns in a hybrid work environment.
Gameplay Programmer at Velan Studios developing engaging mechanics for games like Mario Kart Live and Knockout City. Collaborating closely with artists, designers, and programmers in a hybrid role.
Software Engineer Team Lead developing high fidelity visualization and simulation applications using Unreal Engine. Leading an engineering team under Space Protection and Response Solution program for military and Space Force initiatives.
Game DevTech Engineer optimizing Unreal Engine performance on Intel hardware. Collaborating with Epic Games and driving engine features development and technical support.
Senior Gameplay Programmer at Coody designing and building robust gameplay systems in C++ for leading game studios. Collaborating with teams to ensure engaging player experiences.
Lead Unity Developer responsible for overseeing technical operations and project direction at GamePoint. Collaborate with teams to ensure product quality and continuous improvement.
Principal Game Developer leading game mechanics and design for new games at Exploding Kittens. Collaborating with cross - functional teams to create engaging gameplay experiences.
Talent Acquisition Recruiter responsible for developing and executing recruitment strategies for healthcare roles. Sourcing and hiring top talent while ensuring a positive candidate experience at Rochester Regional Health.
Lead Lighting and Shading Artist working on CGI projects for premium clients in Munich or Hamburg. Delivering high - quality visual and technical quality and guiding a team of artists.
Senior Gameplay Programmer developing immersive multiplayer VR experiences using Unity for Sandbox VR. Collaborating with designers and artists to create engaging gameplay systems.