Senior 3D Pipeline Developer developing and maintaining VFX workflows using Maya and Houdini. Collaborating with stakeholders and mentoring junior developers in a hybrid work setting.
Responsibilities
Develop and maintain 3D workflows using mainly Maya and Houdini
Collaborate with stakeholders at all levels to ensure project updates
Design and develop custom tools for Maya and Houdini using Python
Optimize pipeline performance and stability
Mentor junior pipeline developers
Requirements
Highly proficient in Maya and Houdini
Experience with software APIs such as Nuke, Arnold, RedShift, Deadline, and Shotgrid
Understanding of software development best practices, such as agile methodologies, code optimization, and code refactoring
Familiarity in cloud rendering pipelines for VFX
Bachelor’s or Master’s degree in Computer Science, Engineering, or a related field or four years of experience in VFX as pipeline developer/technical director
Siemens Polarion Specialist (Developer) responsible for developing and customizing ALM solutions at Hitachi Energy. Collaborating with engineering, quality, and IT teams to ensure lifecycle management and compliance.
Senior Engineering Manager leading Data Center telemetry solutions at NVIDIA, driving architecture, development, and deployment for AI supercomputing platforms. Recruiting and managing top talent to optimize data center performance.
Product Review Engineer at Boeing required to research and develop solutions to product/process issues. Collaborating with teams to assist in technical communications and product improvement.
Boeing Consultant (Level 5) Liaison Engineer responsible for hands - on engineering and production support. Engaging with production personnel to resolve technical issues and implement improvements.
PL/SQL Developer at Birlasoft specializing in Inventory Management and Supply Chain Management. Responsible for developing, enhancing, and maintaining PL/SQL packages and ensuring data exchange between applications.
Distribution Operations Engineering Intern supporting utility systems and engineering analysis. Collaborating with cross - functional teams and improving data accuracy in distribution operations.
Manufacturing Engineering Intern supporting body shop processes, learning hands - on analysis, troubleshooting, and collaborating with engineering teams.
Junior Developer for Babcock, an international defense company. Responsible for developing web applications and APIs using modern technologies in Agile environment.
Head of Product & Engineering responsible for leading a SaaS platform's global scaling efforts. Collaborating with founders to define product strategies and enhance engineering practices.
Engineering internship providing support to water and wastewater infrastructure projects. Collaborating with a multidisciplinary team at Stantec to gain real - world experience.