Hybrid Technical UI Artist

Posted last month

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About the role

  • Create and implement prefabs based on designs provided in Figma.
  • Manage assets, including preparing images, creating and organizing Unity Game Objects, and maintaining fonts and atlases.
  • Troubleshoot and resolve UI issues within prefabs.

Requirements

  • **Unity:** Familiarity with the prefab structure (excluding coding), ability to work within Unity to create UI prefabs.
  • **Figma:** Understanding of UI design principles, features, and components relevant to the project.
  • **Animation:** Basic knowledge of animation types and presentation flows, along with experience using prefabs.
  • Ability to create & maintain 2D animations in Unity
  • **Nice to have **
  • Familiarity with Figma, Photoshop, and Adobe Animate.
  • Experience in maintaining documentation.

Benefits

  • Working with an international team of world-class professionals on exciting and challenging projects
  • Learning & Development opportunities – mentoring, lectures, participation at industry conferences and events
  • Medical Care package
  • Breakfasts, snacks and fruits available during the day, tea and coffee machines
  • Additional benefits – care bonus to cover health, educational and safety needs, corporate parties and team buildings and many more others

Job title

Technical UI Artist

Job type

Experience level

Mid levelSenior

Salary

Not specified

Degree requirement

No Education Requirement

Tech skills

Location requirements

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