Tech Artist optimizing materials, models, and textures in Unity for VR and Mobile. Collaboration with CG Lead to improve 3D model pipeline.
Responsibilities
Technical knowledge of optimizing materials, models, and textures within Unity, maintaining the highest possible level of visual fidelity/quality for VR and Mobile
Technical knowledge of mesh optimization and its creation and export processes
Strong organizational skills (keeping projects as clean as possible, using the minimum number of materials and textures necessary to meet requirements)
Ability to work within a stricter pipeline (material counts controlled by external factors, etc.)
Ability to collaborate with the CG Lead/Pipeline Manager to create and improve our 3D model creation and import pipeline
Requirements
Technical knowledge of optimizing materials, models, and textures within Unity, maintaining the highest possible level of visual fidelity/quality for VR and Mobile
Technical knowledge of mesh optimization and its creation and export processes
Strong organizational skills (keeping projects as clean as possible, using the minimum number of materials and textures necessary to meet requirements)
Ability to work within a stricter pipeline (material counts controlled by external factors, etc.)
Ability to collaborate with the CG Lead/Pipeline Manager to create and improve our 3D model creation and import pipeline
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