Hybrid Lead Unreal Engine Artist – Interior and Product Visualisation

Posted last month

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About the role

  • Take ownership of Unreal Engine delivery for client accounts, from concept through to final delivery.
  • Create stunning photorealistic stills, animations, and interactive content in Unreal Engine (Lumen, Path Tracer).
  • Contribute to other projects across the studio, providing Unreal expertise where needed.
  • Develop and maintain scalable lighting setups, material libraries, and asset workflows.
  • Mentor junior artists on best practices and troubleshooting.
  • Collaborate with producers, developers, and retouchers to ensure final assets meet the highest standards.
  • Troubleshoot technical challenges and propose workflow improvements.
  • Contribute to R&D and explore emerging technologies like AI, automation, and virtual production.

Requirements

  • 5+ years’ experience in high-end visualisation, CG, or real-time production.
  • Expert knowledge of Unreal Engine, with a strong focus on photoreal offline rendering.
  • Skilled in lighting, composition, and PBR material creation.
  • Experience with Substance Painter/Designer and PBR workflows.
  • Proficiency in at least one major DCC (3ds Max, Cinema 4D, Blender) plus an offline renderer (V-Ray, Corona, etc.).
  • Ability to manage complex assets and deliver consistent, high-quality results.
  • Strong problem-solving skills, proactive mindset, and excellent communication.

Job title

Lead Unreal Engine Artist – Interior and Product Visualisation

Job type

Experience level

Senior

Salary

£45,000 per year

Degree requirement

Bachelor's Degree

Tech skills

Location requirements

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