Lead Unreal Engine Artist for high-end visualizations and project ownership at a creative studio. Mentoring, collaborating, and delivering innovative solutions in a hybrid work environment.
Responsibilities
Take ownership of Unreal Engine delivery for client accounts, from concept through to final delivery.
Create stunning photorealistic stills, animations, and interactive content in Unreal Engine (Lumen, Path Tracer).
Contribute to other projects across the studio, providing Unreal expertise where needed.
Develop and maintain scalable lighting setups, material libraries, and asset workflows.
Mentor junior artists on best practices and troubleshooting.
Collaborate with producers, developers, and retouchers to ensure final assets meet the highest standards.
Troubleshoot technical challenges and propose workflow improvements.
Contribute to R&D and explore emerging technologies like AI, automation, and virtual production.
Requirements
5+ years’ experience in high-end visualisation, CG, or real-time production.
Expert knowledge of Unreal Engine, with a strong focus on photoreal offline rendering.
Skilled in lighting, composition, and PBR material creation.
Experience with Substance Painter/Designer and PBR workflows.
Proficiency in at least one major DCC (3ds Max, Cinema 4D, Blender) plus an offline renderer (V-Ray, Corona, etc.).
Ability to manage complex assets and deliver consistent, high-quality results.
Strong problem-solving skills, proactive mindset, and excellent communication.
Job title
Lead Unreal Engine Artist – Interior and Product Visualisation
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