2D Game Artist responsible for creating art assets for various themes in video games at Kalamba Games. Join a fun-loving team aiming to disrupt the gaming market with innovative technology.
Responsibilities
Create engaging art assets for 2D video games
Set up and create in-game animations using Spine
Design compelling visual effects and particle systems
Balance quality with efficiency when working under tight deadlines
Contribute positively to the creative culture
Assets optimization
Requirements
Expert in Adobe Photoshop
After Effects
SPINE animation software
Drawing/painting skills
Understanding of skeletal animation
Experience in frame animations
Assets optimization
Portfolio showcasing all necessary skills
Good English – both written and spoken
Experience in games industry
Knowledge of any 3D program is good to have
3D animation skills is good to have
Experience in casino games industry is good to have
Benefits
26 days of vacation regardless of seniority
1 additional paid time off for each year at Kalamba Games
UI Artist designing and developing user interfaces for engaging mobile games at a leading company. Collaborating with the Art Director and stakeholders to align visuals with gameplay experience.
Senior Illustrator creating high - quality illustrations for scientific and medical content at The Lancet. Collaborating with authors and Editorial team to meet deadlines and satisfy house styles.
Senior UI Artist crafting user interfaces for an unannounced game at Blizzard. Collaborating with teams to create visually compelling and user - friendly UI designs.
Concept Artist role at Jam City creating detailed prop, environment, and character art for a new game project. Requires a strong portfolio and expertise in Maya and Adobe Creative Suite.
Concept Artist creating detailed prop, environment, and character concepts for game development at Jam City. Collaborating with 3D artists and brainstorming with the art team.
Concept Artist at VOLTA creating high - quality visual designs for AAA games. Collaborating with art directors and managing project deadlines in a hybrid workplace.
Animator responsible for Rigged 2D Animation in Toon Boom Harmony at Lighthouse Studios. Collaborating to meet production objectives and maintaining quality across projects.
Junior 2D Artist supporting the creation of high - quality visual assets for Kinetic Games. Collaborating with the art team to ensure asset consistency and technical requirements.
2D Artist creating high quality assets for casual games published by CoolGames. Join our hybrid team in Amsterdam and help shape the future of casual gaming through vibrant artwork.
Senior Storyboard Artist creating compelling storyboards for action - adventure and drama titles at Blizzard Entertainment. Collaborating with leadership to ensure storytelling objectives are met in a fast - paced environment.