2D Game Artist responsible for creating art assets for various themes in video games at Kalamba Games. Join a fun-loving team aiming to disrupt the gaming market with innovative technology.
Responsibilities
Create engaging art assets for 2D video games
Set up and create in-game animations using Spine
Design compelling visual effects and particle systems
Balance quality with efficiency when working under tight deadlines
Contribute positively to the creative culture
Assets optimization
Requirements
Expert in Adobe Photoshop
After Effects
SPINE animation software
Drawing/painting skills
Understanding of skeletal animation
Experience in frame animations
Assets optimization
Portfolio showcasing all necessary skills
Good English – both written and spoken
Experience in games industry
Knowledge of any 3D program is good to have
3D animation skills is good to have
Experience in casino games industry is good to have
Benefits
26 days of vacation regardless of seniority
1 additional paid time off for each year at Kalamba Games
Graphic Artist managing an arts and media center for Amentum supporting a US Navy program with personalized printing services and marketing initiatives.
Senior Technical UI Artist developing and supporting UI art pipelines in the innovative game Dead by Daylight. Collaborating with programmers and artists to enhance gameplay experience.
Senior 2D Artist working with a dynamic team to develop mobile game art. Focused on Cup Heroes project within Voodoo's new internal studio in Paris or remote.
Senior UI Artist designing engaging user interfaces for mobile games. Collaborating with teams to enhance player experiences in a fun and innovative gaming environment.
Create high - quality concept art for stylized game environments at Sandbox Interactive. Collaborate with teams to support game design and maintain visual quality in Albion Online.
Lead Illustrator specializing in 3D and 2D for Whatnot's creative team. Collaborating across marketing and product to establish and scale illustration standards.
UI Artist designing and developing user interfaces for engaging mobile games at a leading company. Collaborating with the Art Director and stakeholders to align visuals with gameplay experience.
Senior Illustrator creating high - quality illustrations for scientific and medical content at The Lancet. Collaborating with authors and Editorial team to meet deadlines and satisfy house styles.
Senior UI Artist crafting user interfaces for an unannounced game at Blizzard. Collaborating with teams to create visually compelling and user - friendly UI designs.
Concept Artist role at Jam City creating detailed prop, environment, and character art for a new game project. Requires a strong portfolio and expertise in Maya and Adobe Creative Suite.