Graphics Programmer developing new rendering features and optimizing performance for a leading game development company. Collaborating with art teams in a hybrid work culture in Poland.
Responsibilities
Developing new and supporting existing rendering features;
CPU and GPU optimization;
Implementing low-level functionality on the API level.
Requirements
Solid C++, algorithm, math, low level and graphics (API and pipeline) knowledge;
Experience developing and optimizing rendering features;
Experience collaborating with art and/or tech art teams;
Leadership skills or strong motivation and potential to grow into a leadership role;
Deep knowledge of graphics APIs (DirectX, Vulkan);
Deep understanding of Unreal Engine or other proprietary engines.
AAA game development experience (will be a plus);
Experience with mentoring Junior team members (will be a plus);
Experience with fixing GPU/CPU crashes (will be a plus);
Experience working with Nvidia Aftermath (will be a plus);
Console experience (Xbox series s/x, PS5, Switch) (will be a plus)
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