Hybrid Graphics Programmer

Posted last week

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About the role

  • Developing new and supporting existing rendering features;
  • CPU and GPU optimization;
  • Implementing low-level functionality on the API level.

Requirements

  • Solid C++, algorithm, math, low level and graphics (API and pipeline) knowledge;
  • Experience developing and optimizing rendering features;
  • Experience collaborating with art and/or tech art teams;
  • Leadership skills or strong motivation and potential to grow into a leadership role;
  • Deep knowledge of graphics APIs (DirectX, Vulkan);
  • Deep understanding of Unreal Engine or other proprietary engines.
  • AAA game development experience (will be a plus);
  • Experience with mentoring Junior team members (will be a plus);
  • Experience with fixing GPU/CPU crashes (will be a plus);
  • Experience working with Nvidia Aftermath (will be a plus);
  • Console experience (Xbox series s/x, PS5, Switch) (will be a plus)

Benefits

  • Flexible working hours
  • Hybrid work culture
  • Work alongside industry veterans
  • Contribute to the world’s biggest AAA games
  • Diverse opinions and experiences matter

Job title

Graphics Programmer

Job type

Experience level

Mid levelSenior

Salary

Not specified

Degree requirement

No Education Requirement

Location requirements

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