Senior Gameplay Programmer connecting animators and AI developers for a Sci-Fi project at Rebellion. Collaborating on animations and AI frameworks to enhance player experience.
Responsibilities
Design and implement animation programming for our proprietary engine.
Collaborate with content creators to develop tools and functionalities for animation systems.
Develop and conduct testing for code pertaining to content creation tools, while enhancing and maintaining features within our animation systems.
Effectively troubleshoot and resolve intricate bugs in both known and unfamiliar code frameworks within specified timeframes.
Proactively observe, identify, and rectify performance challenges utilizing IDE Performance Tools.
Create highly reliable and maintainable code, ensuring that bugs have minimal impact on user experience.
Guide and mentor junior team members while providing support to colleagues across various disciplines.
Engage with stakeholders to analyze and comprehend requirements, prioritize backlogs, and devise plans for future work.
Requirements
Proficient in C/C++ programming languages, possessing a strong understanding of object-oriented development.
Demonstrated professional experience contributing to published console or PC games, specifically in areas related to animation.
Professional experience with animation graphs (Unreal, Unity or proprietary etc.)
Familiarity with artificial intelligence systems would be advantageous.
Benefits
**We offer an extensive benefits package to our team including: **
22 days holidays + Christmas closure (typically 4 days) & Bank holidays (increasing with service at 5 years – one day each year until you reach 31 days)
Private Medical Insurance, healthcare cash plan, including dental and Vision
Life Assurance, Income Protection & Critical Illness Cover
Enhanced Family Leave
Interest Free, Tax-Free loans
Enhanced Pension Scheme
EAP a range of Mental Health and Wellbeing Support
Plus loads more… including a wide range of discounts, freebies, and social events!
Diabetes Care and Education Specialist educating patients on diabetes self - management at Unity Endocrinology. Collaborating on care plans and maintaining American Diabetes Association Center of Excellence status.
Lead Gameplay Designer developing character - driven gameplay systems for the Fable franchise at Playground Games. Expanding a diverse team to create action RPG classics from an established studio.
Community Manager creating engaging content and managing social media for Aquaservice. Collaborating on marketing strategies and optimizing social campaigns in a hybrid work environment.
Gameplay Programmer at Velan Studios developing engaging mechanics for games like Mario Kart Live and Knockout City. Collaborating closely with artists, designers, and programmers in a hybrid role.
Software Engineer Team Lead developing high fidelity visualization and simulation applications using Unreal Engine. Leading an engineering team under Space Protection and Response Solution program for military and Space Force initiatives.
Game DevTech Engineer optimizing Unreal Engine performance on Intel hardware. Collaborating with Epic Games and driving engine features development and technical support.
Senior Gameplay Programmer at Coody designing and building robust gameplay systems in C++ for leading game studios. Collaborating with teams to ensure engaging player experiences.
Lead Unity Developer responsible for overseeing technical operations and project direction at GamePoint. Collaborate with teams to ensure product quality and continuous improvement.
Principal Game Developer leading game mechanics and design for new games at Exploding Kittens. Collaborating with cross - functional teams to create engaging gameplay experiences.
Talent Acquisition Recruiter responsible for developing and executing recruitment strategies for healthcare roles. Sourcing and hiring top talent while ensuring a positive candidate experience at Rochester Regional Health.