Senior Software Engineer designing and developing GPU driver solutions for new Linux platforms at NVIDIA. Collaborating with internal teams to enhance graphics software performance features in C/C++.
Responsibilities
Design, develop, and deliver driver solutions for new GPU designs on current and future Linux platforms.
Work on the definition, design, and development of pioneering professional and consumer Linux Vulkan and OpenGL graphics software performance features.
Develop and maintain SW technologies targeted at enabling and supporting NVIDIA's GPU hardware on the Linux operating systems, ensuring the best performance and cross platform implementation.
Work with other worldwide internal teams, including software, hardware, architecture, and OEM support.
Requirements
A Bachelors or higher degree in electrical engineering, computer science, or computer engineering (or equivalent experience).
3+ years "hands on" experience developing graphics OpenGL/Vulkan system level software especially for the Linux OS.
3+ years’ experience in graphics rendering, shader programming, compilers, and optimizations.
8+ years of programming experience in C and C++.
Low-level Linux operating system knowledge, specifically memory/resource management, scheduling and process control, and hardware virtualization.
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