Hybrid Level Designer – RuneScape Dragonwilds

Posted 5 days ago

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About the role

  • Mid-Level Level Designer responsible for creating immersive, open world spaces in RuneScape. Collaborate with teams to develop quests and activities enhancing player experience.

Responsibilities

  • Work closely with other designers, engineers and artists to help define and champion creative vision.
  • Collaborate with product, analytics and research to gain player insights, using data to help inform and refine the player experience.
  • Own the design and implement open world layouts, quests, activities and combat encounters from concept to completion in UE5.
  • Document designs, tooling requirements and improvements.
  • Script quests, gameplay and NPC dialogue using proprietary tools and Blueprints.
  • Ensure layout and gameplay support narrative and gameplay direction.

Requirements

  • Experience blocking out open world spaces.
  • Experience designing combat encounters, ideally for melee & ranged combat.
  • Experience designing quests, ideally for multiplayer worlds.
  • Proficiency in Unreal Engine 5, including scripting, prototyping, and collaborative cross-discipline workflows.
  • Good understanding of narrative structure, pacing and player motivation.
  • Excellent communication, documentation and problem-solving skills.

Benefits

  • Private Healthcare, including Dental Plan.
  • Discretionary annual performance bonus.
  • Minimum 6% Pension contributions.
  • Life Insurance.
  • Enhanced family leave policies from day 1.
  • Flexible working hours.
  • 25 days annual leave + Bank holidays & the option to buy/sell holidays + so much more!

Job title

Level Designer – RuneScape Dragonwilds

Job type

Experience level

Mid levelSenior

Salary

Not specified

Degree requirement

Bachelor's Degree

Tech skills

Location requirements

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