Systems Game Designer at Studio Ellipsis focusing on gameplay systems and systemic design in a hybrid work setup. Involved in developing an action title's systemic backbone located in Lisbon, Portugal.
Responsibilities
Design, tune, and balance core gameplay systems that drive progression, resource flow, and dynamic world behaviors.
Translate high-level design goals into clear, scalable systems that connect mechanics, player motivation, and content.
Model dependencies and feedback loops between AI, combat, economy, and world systems to ensure long-term balance and emergent variety.
Work closely with engineering and data teams to implement tunable, data-driven frameworks that can scale efficiently.
Analyze telemetry and playtest data to validate assumptions, identify edge cases, and optimize player experience.
Establish clear system documentation and parameter hierarchies, ensuring other designers can build within your frameworks.
Collaborate cross-discipline (Combat, AI, Content, Technical Design) to maintain systemic coherence and design consistency.
Champion systemic thinking within the team, promoting elegant solutions, simulation-minded design, and measurable outcomes.
Requirements
5+ years of experience in systems or economy design on at least one shipped title.
Proven ability to design and balance interconnected systems with multiple inputs, dependencies, and player variables.
Strong understanding of data-driven design workflows parameter tuning within Unreal.
Analytical mindset: translate qualitative goals into quantitative balance models.
Clear communication skills, able to convey complex system logic visually & persuasively.
A genuine fascination for how systems behave, in games, and real-world dynamics.
Experience designing and implementing gameplay systems in Unreal Engine.
Shipped at least one game using Unreal Engine.
Bonus: Experience with procedural content generation or systemic encounter frameworks.
Bonus: Familiarity with combat-driven or extraction-style PvEvP ecosystems.
Bonus: Understanding of AI behavior dependencies, rarity systems, and scaling logic.
Bonus: Background in mathematics, data analysis, or systems architecture.
Bonus: Familiarity with the Gameplay Ability System (GAS) and its application to multiplayer.
Engineer - Design role at Coperion involved in instrumentation engineering and project management. Responsibilities include installation, documentation, and process improvement for instrumentation systems.
Solution Design Project Engineer developing proposals for material handling systems integration. Collaborating with teams to identify and implement efficient solutions with minimal input needed.
Computational Designer applying advanced computational design techniques at Entuitive. Supporting project delivery across service offerings with engineering solutions that enhance design quality.
Contract Software Designer supporting customer projects for a 6 - month contract in Portage, MI. Involves C++ application development on custom Linux platform with hybrid work arrangement.
Instrumentation/Control Design Department Lead managing complex engineering site projects in New Orleans. Overseeing planning, compliance, and strategic budgeting with supervisory experience preferred.
Senior Engineering Specialist managing mechanical design projects at Freeport - McMoRan. Leading a design team and implementing CAD best practices to enhance project execution.
Senior Engineering Specialist leading a design team and ensuring compliance with engineering standards and best practices in Electrical Design. Guiding project execution from concept to completion with focus on quality and efficiency.
Senior Engineering Specialist at Freeport - McMoRan leading CAD best practices for engineering projects. Managing design teams, ensuring quality, and compliance throughout project lifecycle.
Associate Learning Designer developing engaging and accessible digital learning experiences for higher education institutions. Collaborating on online courses and contributing to innovations in learning design and AI use.
Estagiário(a) de Design colaborando no desenvolvimento de peças gráficas e campanhas publicitárias para o Grupo RBS. Participará de um time criativo focado em comunicação.