About the role

  • Graduate Gameplay Programmer joining Frontier to develop immersive gaming experiences using C++. Collaborating with programmers and artists in a hybrid work environment.

Responsibilities

  • Learning how to contribute to the development of our Cobra based games, beginning with the Cobra Induction.
  • Collaborating with programmers, designers and artists to bring the game vision to life.
  • Contributing to the development and maintenance of existing game features and systems.
  • Writing clear, robust, and maintainable code.
  • Engaging with and responding to feedback in our code review process.
  • Writing clear documentation for your code and workflows.
  • Participating in project reviews and meetings, contributing insights and feedback as required.

Requirements

  • Solid problem solving and modern C++ programming skills.
  • Familiarity with Computer Science fundamentals such as Data Structures and Algorithms, ideally through a Computer Science, Maths or similar degree.
  • A genuine passion for video games.
  • A desire to be part of a world class team and contribute to its continued success.
  • Strong communication skills.
  • The ability to work effectively with other programmers and non-technical disciplines.
  • A proactive approach to collaborative learning and knowledge sharing with colleagues.
  • A drive to gain expertise in game development and a passion for learning and self-improvement.

Benefits

  • success-based annual bonus
  • share option schemes
  • life assurance
  • private family healthcare
  • flexitime working hours
  • enhanced maternity/paternity leave
  • in-house subsidised catering
  • support with relocation
  • Cycle to Work scheme
  • free bike servicing
  • social activities and events

Job title

Graduate Programmer

Job type

Experience level

Entry level

Salary

Not specified

Degree requirement

Bachelor's Degree

Location requirements

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