Principal Gameplay Designer specializing in crafting gameplay experiences for an immersive narrative adventure game. Leading design efforts and collaboration in a cross-functional team environment.
Responsibilities
Develop exciting briefs into outstanding, bespoke interactions and set pieces, across the whole gameplay experience.
Create succinct UX designs that clearly convey engaging interactivity, and their technical requirements, then empower cross-functional teams to effectively deliver them to a high quality.
Collaborate with other designers, props, environment, animation, code, audio and VFX team members to prototype, implement and iterate each interaction and gameplay moment.
Become a leading voice within a cross-functional team responsible for the development of your features, keeping everyone focused quality and delivery.
Coordinate with Directors, Leads and Production to effectively collate and implement feedback. Deliver on time and propose alternative plans, when required that keep to our required levels of quality.
Proactively drive the development of your features, working with your team to identify work, to fulfil milestone goals, and raise upcoming issues on behalf of the team to the Game Director.
Review the tools and pipelines and look for improvements in efficiency.
Mentor other Gameplay Designers on the team.
Requirements
Significant professional game development experience with an impressive portfolio
Ability to own and deliver high-quality work, with minimal guidance from others.
Passionate about delivering the very best player experience.
Strong Unreal 5 experience is required.
Player-driven, goal-led mindset with exception creativity.
Strong User-Experience-first design skills.
Ability and knowledge to collaborate and coordinate with other game development teams.
Ability to communicate effectively both to Directors and to team members. Proactive communication.
Senior Unreal Generalist leading high - end visualization projects using Unreal Engine. Guiding teams on technical and creative challenges while ensuring visual and performance excellence.
Community Coordinator supporting Flathead Market management and staff in administrative functions. Overseeing projects including outreach, events, and customer relationship development.
Lead Animator at Bonfire Studios creating high - quality animations for their new IP. Responsible for mentoring artists and driving animation excellence in a multiplayer environment.
Senior Gameplay Animator creating character animations for competitive multiplayer game Arkheron. Collaborating with cross - disciplinary teams and contributing creatively to develop the IP.
Senior Community Health Nurse investigating and reporting on communicable diseases in Florida. Managing TB case follow - up and providing nursing services in various settings.
Senior Unity3D Developer at Candywriter developing mobile games in Miami. Collaborating with cross - functional teams to create engaging gaming experiences with innovative features.
Unity Developer at Easybrain responsible for developing mobile puzzle games. Collaborating with a team on flagship projects played by millions every day.
Unreal Developer developing real - time 3D applications using C++ and Unreal - Blueprints. Collaborating in an agile team for innovative projects and taking responsibility for work results.
Graphics Software Engineer developing AR software using Unity and C++ for the Delart team in Redmond, WA. Collaborating with designers and engineers to enhance the graphics pipeline for 3D applications.