About the role

  • Senior Technical Designer shaping AI-forward tools and systems for game developers. Collaborating on AAA game systems and emerging AI workflows with Unity and Unreal Engine.

Responsibilities

  • Design and prototype **AAA systems-heavy gameplay** and **interaction** concepts
  • Define **clear, buildable design specifications** for runtime systems, tools, and AI-driven behaviors
  • Collaborate closely with engineers on features delivered through **Unity and Unreal plugin** workflows
  • Help shape **designer-facing tooling** and authoring workflows, providing **expert tool validation** for the games engineering team and maintaining a direct feedback pipeline to games enablement
  • Explore practical uses of **LLMs**, **reinforcement learning**, and **AI-assisted behavior systems** in games
  • Translate ambiguous product ideas into **structured design solutions** with clear implementation intent
  • Balance **player experience**, **developer usability**, and **technical feasibility**

Requirements

  • Senior-level experience in game design, with a strong emphasis on **technical design** or **systems design**, demonstrating industry-level proof of expertise
  • Experience working closely with engineers on **implementation-heavy features**
  • Strong understanding of **systemic gameplay**, **runtime logic**, and **AI behavior design**
  • Proven **AI-tool centric approach** to design and systems
  • Experience with **Unity and/or Unreal Engine**
  • Clear and **rigorous design communication** skills
  • Strong interest in **AI-driven interaction** and **behavior systems**

Job title

Senior Technical Designer

Job type

Experience level

Senior

Salary

Not specified

Degree requirement

No Education Requirement

Location requirements

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