Hybrid Unity Developer

Posted 3 weeks ago

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About the role

  • Develop solutions that integrate with the existing product
  • Collaborate with the CG team to align graphical/art demands
  • Propose additions to the product without rebuilding projects from scratch
  • Understand product requirements and rules

Requirements

  • Adaptability to existing projects
  • Experience with VR and/or Mobile
  • Adaptability to different “styles” (architectures) of code within the same project
  • Understanding of product requirements / product rules to be respected
  • Understanding of technical limitations (not only due to technologies such as Mobile and VR but also due to our products — e.g., the high graphical demand of the anatomical atlas in real time)
  • Additive working approach (proposing solutions that integrate with our existing product without relying on rebuilding the project from scratch to meet large demands)
  • Technical seniority—at least enough to understand what we already have and build new solutions on top of it
  • Basic to intermediate 3D knowledge (meshes, materials, textures) to facilitate communication with our CG team
  • Experience or affinity with “serious games,” simulators, or non-entertainment applications

Benefits

  • Hybrid: two days in the office

Job title

Unity Developer

Job type

Experience level

Mid levelSenior

Salary

Not specified

Degree requirement

No Education Requirement

Location requirements

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