Hybrid Systems Engineer – Senior, Principal, Lead

Posted 2 months ago

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About the role

  • Systems Engineer designing and evolving foundational technology for Bonfire Studios' game Arkheron. Collaborating with engineers and designers to optimize game performance and development processes.

Responsibilities

  • help design, optimize, and evolve the foundational technology that powers the first game.
  • focus on engine-level systems, optimizations (PC, consoles, server), and netcode in Unity (using DOTS via C# and C/C++).
  • create the tools and infrastructure that empower both developers and players.
  • partner with engineers, designers, and other leads across the studio to push technology forward, solve complex problems, and make the entire team more effective.
  • debug low-level issues, optimize pipelines, or shape systems that scale for live service.

Requirements

  • experience with custom or heavily modified engines for AAA games on PC and modern consoles, with multiple shipped titles.
  • deep technical knowledge in areas like multi-threaded architecture, asynchronous programming, and ECS paradigms.
  • enjoy solving tough problems — whether debugging elusive issues or optimizing complex systems.
  • thrive on curiosity and adaptability, eager to dive into new areas and unfamiliar code.
  • value collaboration, trust, and diverse perspectives, building strong partnerships across the studio.
  • embrace a growth mindset, caring about your own development and supporting others in theirs.
  • carry a genuine passion for both technology and the creative process of making games.

Benefits

  • equity
  • full benefits package
  • extra perks to make work (and life) better

Job title

Systems Engineer – Senior, Principal, Lead

Job type

Experience level

Senior

Salary

$237,500 - $290,000 per year

Degree requirement

Bachelor's Degree

Tech skills

Location requirements

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