Hybrid Lead Technical Artist

Posted 2 weeks ago

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About the role

  • Partner with the Project Art Director and Technical Director to shape goals and oversee daily operations.
  • Take ownership of art pipelines and workflows including character rigging and asset creation.
  • Collaborate across disciplines to align teams on complex challenges.
  • Mentor internal artists and coordinate with external partners.
  • Build artist-friendly pipelines delivering high-quality visuals on target platforms.
  • Diagnose critical issues and formulate clear, actionable solutions.

Requirements

  • 5+ years professional game development experience.
  • At least 1 shipped title credited with a lead TA position.
  • A deep understanding of the Unreal Engine and BP system.
  • Extensive experience using dynamic lighting workflows and PBR materials.
  • Familiarity with game performance evaluation tools to profile CPU, GPU, and memory. performance on multiple target platforms.
  • Strong knowledge of shader creation via node graph, HLSL or GL.
  • Intermediate skill with Python, and C++.

Job title

Lead Technical Artist

Job type

Experience level

Senior

Salary

$125,000 - $150,000 per year

Degree requirement

No Education Requirement

Tech skills

Location requirements

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