Lead Technical Artist overseeing tech art operations and ownership of art pipelines at Skydance Games. Collaborating across disciplines and mentoring artists for best-in-class games.
Responsibilities
Partner with the Project Art Director and Technical Director to shape goals and oversee daily operations.
Take ownership of art pipelines and workflows including character rigging and asset creation.
Collaborate across disciplines to align teams on complex challenges.
Mentor internal artists and coordinate with external partners.
Build artist-friendly pipelines delivering high-quality visuals on target platforms.
Diagnose critical issues and formulate clear, actionable solutions.
Requirements
5+ years professional game development experience.
At least 1 shipped title credited with a lead TA position.
A deep understanding of the Unreal Engine and BP system.
Extensive experience using dynamic lighting workflows and PBR materials.
Familiarity with game performance evaluation tools to profile CPU, GPU, and memory. performance on multiple target platforms.
Strong knowledge of shader creation via node graph, HLSL or GL.
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