Head of Unity PMO managing North America healthcare project deployment across Imaging, Diagnostics, and Customer Services. Overseeing project management organization and ensuring compliance and quality standards are met.
Responsibilities
Support the North American roll out of Unity, leading the project management organization for deployment
Manage the in Country local relationships to ensure all work packages are resourced and executed to requirement
Coordinate with project controlling, regulatory, data privacy, and project quality management
Ensure all quality, regulatory & compliance relevant topics pertaining to the country are met to timeline
Plan local deployment costs and manage actuals for the duration of engagement
Act as the ambassador & key point of contact for local resources involved with the Unity program
Requirements
At least 5 years managing large projects and programs, ideally in IT.
Ability to translate complex business needs into technical requirements
Financial and budget planning expertise for major projects
Influencing and stakeholder-management across multiple functions
Lead Software Engineer (Unity) at Lucky Duck Games developing board game companion apps and digital games. Responsible for guiding a growing programming team and ensuring project quality.
Diabetes Care and Education Specialist educating patients on diabetes self - management at Unity Endocrinology. Collaborating on care plans and maintaining American Diabetes Association Center of Excellence status.
Lead Gameplay Designer developing character - driven gameplay systems for the Fable franchise at Playground Games. Expanding a diverse team to create action RPG classics from an established studio.
Community Manager creating engaging content and managing social media for Aquaservice. Collaborating on marketing strategies and optimizing social campaigns in a hybrid work environment.
Gameplay Programmer at Velan Studios developing engaging mechanics for games like Mario Kart Live and Knockout City. Collaborating closely with artists, designers, and programmers in a hybrid role.
Software Engineer Team Lead developing high fidelity visualization and simulation applications using Unreal Engine. Leading an engineering team under Space Protection and Response Solution program for military and Space Force initiatives.
Game DevTech Engineer optimizing Unreal Engine performance on Intel hardware. Collaborating with Epic Games and driving engine features development and technical support.
Senior Gameplay Programmer at Coody designing and building robust gameplay systems in C++ for leading game studios. Collaborating with teams to ensure engaging player experiences.
Lead Unity Developer responsible for overseeing technical operations and project direction at GamePoint. Collaborate with teams to ensure product quality and continuous improvement.
Principal Game Developer leading game mechanics and design for new games at Exploding Kittens. Collaborating with cross - functional teams to create engaging gameplay experiences.