Designing, developing, and maintaining AAA-quality animation systems in Unreal Engine or other proprietary engines
Working closely with animators, technical artists, and gameplay programmers
Establishing guidance and strategy for animation developers
Reporting to the Technical Director
Deep understanding of software engineering and animation pipelines for real-time applications
Requirements
5+ years in a Lead position (mandatory).
3+ years in runtime animation development for gameplay or equivalent.
Strong programming knowledge, especially in C++ and OOP logic.
Good understanding of the code impact on performance and memory utilization.
Familiar with modern game engine architectures.
Experienced in managing and delivering features in an Agile environment, leveraging and supporting team self-organization, promoting lean processes, and cross-functional collaboration.
Familiar with Unreal Engine and its animation features.
Autonomous, efficient, and proactive attitude.
Strong interpersonal and communication skills.
Fluent in French and English, both written and spoken.
Benefits
Office located in the heart of Lyon
Inclusive and equal opportunity work environment
Fulfilling careers with continuous talent development at one of the largest external development companies globally
Work on a prestigious portfolio with some of the world’s biggest AAA game titles
Global and local teambuilding activities
Quality of life at work and comprehensive medical healthcare provided for all staff
Relocation support
Career and international mobility opportunities with Virtuos Internal Mobility Program
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