About the role

  • Level Designer driving early-stage design decisions for new ARPG at Velan Studios. Collaborating with engineers and artists to create engaging procedural levels.

Responsibilities

  • Own the design of the procedural dungeon system in collaboration with gameplay and tools engineers
  • Collaborate with environment artists to create modular room pieces, corridors and static layouts that will come together dynamically to create replayable environments
  • Define and maintain procedural parameters for length, complexity, spawn-composition, etc. for gameplay environments in the game to achieve engaging challenge and pacing
  • Help define and implement unique gameplay mechanics that fit different biomes
  • Create and maintain simple scripts for doors, traps and spawn entrances.
  • Work closely with the Game Director and other Lead Designers to shape and implement compelling level and mission content.

Requirements

  • 5+ years of design experience
  • At least one shipped title as a level designer
  • Experience with procedural level generation
  • A knack for visual storytelling
  • Familiarity with tool-use and basic scripting in any major game-engine such as Unity, Unreal or equivalent
  • **Big Plusses **
  • Experience in isometric ARPG level design
  • Experience creating dynamic exteriors in survival or exploration-based games
  • Experience seamlessly blending hand-made and procedural scenes
  • Familiarity with any major 3-d art creation tool such as 3d Studio Max, Maya or Blender
  • **Experience** in a **lead or sub-lead role** on a mid- or large-size development project.

Job title

Senior Level Designer

Job type

Experience level

Senior

Salary

CA$75,000 - CA$115,000 per year

Degree requirement

Bachelor's Degree

Location requirements

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