Combat Designer responsible for creating combat systems and working with cross-disciplinary teams at Velan Studios. Leading design implementation for a new ARPG based on a premiere fantasy IP.
Responsibilities
Creating compelling combat design for playable classes
Defining the combat behaviors of enemies, allies and bosses
Collaborate closely in cross-discipline teams
Implementing key systems in partnership with engineering teams
Working closely with the Game Director and other Lead Designers to shape and implement compelling combat designs.
Requirements
5+ years of design experience
At least one shipped title as a combat designer in action, RPG or fighting genres
General scripting proficiency
Solid cross-disciplinary communication skills
Experience in isometric ARPG combat
Experience designing co-op Boss encounters
Experience in a lead or sub-lead role on a mid- or large-size development project.
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