Art Director driving critical visual and art direction for a new fantasy RPG at Velan Studios, creating innovative gaming experiences and defining the aesthetic of characters and environments.
Responsibilities
Work closely with the Game Director, Leads, and other key stakeholders to help define and build out the look of the project.
Knowledge of IP development and how to work with a Product and Marketing team to create a strong Brand Identity.
Highly skilled in 3D programs such as Maya, Blender, Max, and/or Zbrush with a deep understanding of how to create stylized and optimized in-game assets.
Provide clear feedback, direction, and oversight to project artists to ensure they meet brand, style, and art direction guidelines.
Expert knowledge of industry standard gameplay engines, such as Unity and Unreal.
Full understanding of a game’s development cycle, from pre-production to ship, in order to guide various art team’s pipelines and standardized ways of working.
Work closely with Production to keep work flowing and on track for internal and external deadlines.
Create high quality artwork to support studio needs such as marketing, pitch decks, and PR events.
Leadership and/or mentoring experience with a willingness to train and mentor other artists at the studio.
Requirements
8+ years of industry experience as a game artist, with 2+ years of those being AD experience.
Strong understanding of anatomy, storytelling, lighting, composition, perspective, and color theory.
Experience using 3D applications such as ZBrush, 3DSMax, Maya, Substance Designer, and/or other game production tools.
Strong foundational art skills and a keen eye for keeping art consistent and on-model.
Knowledge of the entire art pipeline and ability to implement art assets into an engine.
A portfolio of work showcasing, but not limited to, fantasy artwork which includes; characters, environments, and props.
Experience creating Art Bibles for other artists to reference and keep their work on-model.
Very comfortable giving and receiving feedback on artwork for the production pipeline.
Parts Manager managing parts inventory and ordering for Crash Champions' collision repair services. Ensuring accuracy in parts procurement and supporting technicians with timely access to necessary components.
UI Designer collaborating within a design team to craft unique digital interfaces. Engaging with multiple team roles and learning while maintaining design systems for diverse projects.
Art Director managing creative content for top marine brands. Delivering brand - elevating creative solutions through strong design execution in a hybrid environment.
Associate Creative Director at KAYAK shaping brand across Europe through integrated and performance - driven creative work. Leading a creative team and managing multiple project deliverables.
Creative Director for LATAM driving brand campaigns and creative vision at OpenAI. Collaborating with global teams in developing culturally resonant marketing strategies.
Art Director at Avalanche Studios defining visual style and leading an Art Team for game development. Join a new team and impact the identity of an IP for years to come.
Generative AI Art Director creating and optimizing creative assets for performance campaigns at Jellyfish. Leading the use of Pencil platform for AI - driven creativity.
Associate Creative Director at USAA executing creative campaigns for the military community. Leading teams and overseeing creative standards while mentoring others in a collaborative environment.
Creative Director responsible for video and motion content at Runlayer, an AI platform. Leading design and production of launch videos and product explainers with a hands - on approach.
Junior Art Director responsible for developing innovative visual concepts in a leading packaging design agency. Engaging in teamwork and adapting designs for various formats and media.