Game Tester at Battle Road ensuring quality in AtomEngine's ModKit testing and identifying improvements in gaming processes. Collaborating with a team of game developers and technologists.
Responsibilities
Learn to use and master AtomEngine to create and run war-game scenarios in single-player and multi-player configurations.
Identify bugs, provide feedback, and identify opportunities for improvement in AtomEngine and in Battle Road’s processes.
Perform a variety of Testing tasks in a timely, efficient, and thorough manner.
Tasks include Load Testing, Stability Testing, Functionality Testing, and other tasks as needed.
Communicate effectively with team members to learn new systems quickly, get & stay unblocked, and provide actionable test results in real time.
Be agile and adaptive to the demands of fast-moving workflows, priorities, and deliverables.
Work with Test leadership to create and maintain clear, detailed test plans and procedures.
Test AtomEngine’s Developer Mod Kit, identifying and reporting bugs as well as providing feedback to ensure the best user experience possible.
Requirements
An organized personality
Experience as a game developer hobbyist, using scripting and visual scripting tools like Unreal Blueprints and/or preferably, GDScript.
Familiarity with PC gaming hardware.
3 to 5 years of experience in video game quality assurance, with a strong understanding of QA principles, methodologies, and processes.
Proficiency in using industry-standard testing tools and software, such as version control systems, bug tracking systems, and test management tools.
Strong attention to detail and analytical skills, with the ability to identify and prioritize testing activities based on project requirements and objectives.
Concise, effective communication skills (spoken and written).
Requirement to be on-site in Raleigh, North Carolina area 3 days per week
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