Manager driving backend compiler engineering within NVIDIA's GPU software organization. Leading a geographically distributed team to enhance NVIDIA's backend compilers and ensure quality delivery.
Responsibilities
Providing supervisory mentorship and technical direction to a geographically distributed team of backend compiler development engineers, including planning, scheduling and execution of projects and activities
Understand and guide the implementation of both Nvidia’s proprietary and LLVM based backend compilers.
Help maintain and enhance GPU backend JIT compilers.
Collaborate closely with teams developing related components to ensure that we meet customer needs in the graphics and CUDA/C++ product areas.
Establish strong relationships and trust through excellent execution and high quality of software development.
Requirements
BS or higher degree in Computer Science, Computer Engineering; related field; or equivalent experience.
6+ years of experience developing production compilers coupled with 3+ years of management and /or technical leadership experience.
Proficient in compiler design and in performance analysis tools.
Known for your strong interactive, verbal, and written communications skills.
Strong hands-on C++ programming skills applied to industry standard C++ compilers and development frameworks.
Track record of success in leadership and mentoring experience.
Demonstrated ability to work across organizations at all levels.
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